armortools VS Graphite

Compare armortools vs Graphite and see what are their differences.

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armortools Graphite
30 46
3,061 6,903
1.2% 19.4%
9.5 9.6
5 days ago 2 days ago
TypeScript Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

armortools

Posts with mentions or reviews of armortools. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

Graphite

Posts with mentions or reviews of Graphite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

What are some alternatives?

When comparing armortools and Graphite you can also consider the following projects:

material-maker - A procedural textures authoring and 3D model painting tool based on the Godot game engine

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

Meshroom - 3D Reconstruction Software

Method-Draw - Method Draw, the SVG Editor for Method of Action

mypaint - MyPaint is a simple drawing and painting program that works well with Wacom-style graphics tablets.

GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes

jspaint - 🎨 Classic MS Paint, REVIVED + ✨Extras

Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:

nixos-configuration - Nix(OS) system and user configurations

bevy - A refreshingly simple data-driven game engine built in Rust

Kha - Ultra-portable, high performance, open source multimedia framework.

burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]