mcc
Dynamic-Effects-SRD
mcc | Dynamic-Effects-SRD | |
---|---|---|
4 | 10 | |
7 | 19 | |
- | - | |
0.0 | 1.8 | |
11 months ago | over 2 years ago | |
JavaScript | ||
MIT License | MIT License |
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mcc
- v11 Module incompatibilities
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Handy 5e Modules List
mcc - Check your module list for compatibility with the latest major version of Foundry VTT.
- Pro’s and Con’s switching to V10?
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Module Compatibility Checker for v10
Anyway, if you have specific feature requests for the module feel free to post them on GitHub. It's also open source and I would be happy to receive contributions! Note that any requests for changes to the source data should be redirected to FVTT staff.
Dynamic-Effects-SRD
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Handy 5e Modules List
Dynamic-Effects-SRD - A compendium pack for SRD items, feats etc configured for use with Dynamic Active Effects. The partner module to this, the Midi-SRD has all of these items and all the SRD spells configured for use with Midi QOL.
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Necessary/Useful Modules & current version update?
Dynamic-Effects-SRD
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best optimal version
There is no spells compendium in the DAE SRD module. It only contains Items and Feats.
- What's your D&D unpopular opinion?
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Better Rolls and Situational Bonuses (such as Great Weapon Master)
Bless can be added using Dynamic Active Effects and should be auto-configured within Dynamic Effects SRD (I believe there are also macros for this in FVTT Community Macros as well which allow you to toggle bless on/off)
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Staff of Power and Attribute Keys
I was half right...the DAE SRD Items has the Staff of power with everything built in. If you have the Dynamic-Effects-SRD module and the Midi-SRD module installed and active, there is a compendium with DAE DRD magic items.
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DAE Rage Application Macro
Have you tried installing different version of SRD? https://github.com/kandashi/Dynamic-Effects-SRD/releases (or downloading files and unpacking them in Data/modules). Also dedicated condition for Rage done in CUB https://foundryvtt.com/packages/combat-utility-belt/ could resolve your problem (there is an option to set up effects per condition) and players should be able to set conditions out of the box.
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(Code Question) How to get a item from a installed compendium ?
My use case is i don't want to rewrite the active effects for a item already present and tested on the https://github.com/kandashi/Dynamic-Effects-SRD and similar project.
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Looking for a little help to set up a "bless" effect automation (5e)
**https://github.com/kandashi/Dynamic-Effects-SRD
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Dynamic Active Effects spells not working
Second, some spells like Haste require some macros to be imported from the DAE-SRD compendium. Check out the DAE-SRD Github for additional details.
What are some alternatives?
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
dae
fvtt-lib-wrapper - Library for Foundry VTT which provides module developers with a simple way to modify core Foundry VTT code, while reducing the likelihood of conflict with other modules.
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
foundry-lordudice - Repo for the Dice So Nice Addon module
midi-qol
animated-spell-effects - A small, but growing collection of animated spells for use with various VTT's in the top-down/overhead perspective. All files are in transparent webm format. Files will be located in your "Data\modules\animated-spell-effects\spell-effects" folder. If you like my work, consider saying thanks on Discord: jackkerouac#0624.
foundryvtt-magic-items
ambientdoors - Ambient Doors module for Foundry VTT - adds easily customization hocks for sounds effects that all user can hear when interacting with doors.
midi-srd
dragonflagon-fvtt - DragonFlagon FoundryVTT Modules
automated-jb2a-animations