appledata
osmscout-server
appledata | osmscout-server | |
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5 | 4 | |
109 | 155 | |
0.9% | - | |
1.9 | 7.0 | |
10 months ago | 21 days ago | |
C++ | ||
- | GNU General Public License v3.0 only |
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appledata
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How does Apple Maps get away with using OSM data?
Apple does quite a lot of improvements on OpenStreetMap: https://github.com/osmlab/appledata
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Are you interested in places and maps? You're invited to #OSM18!
And, they also have a data team that contribute to OpenStreetMap!
- Apple Maps' Acceleration
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OpenStreetMap proven to be a highly accurate map in top US cities
Apple does contribute to OSM quite a bit, see around 4:00 in https://2020.stateofthemap.org/sessions/SPRQVZ/ for details of corporate contributions: "Apple is currently doing the most work on the map".
Here is the base repository of their contributions on GitHub: https://github.com/osmlab/appledata
And if I see this correctly, the #adt hashtag (for Apple Data Team) contains already +100000 changesets for this year alone: https://osmcha.org/?filters=%7B%22comment%22%3A%5B%7B%22labe...
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Why Openstreetmap as a product fails to compete with Google Maps – part 1/3
Apple has an active team editing OpenStreetMap and their maps use OSM data in many countries. I see them making edits in my country regularly (they tag changesets with “#adt” so they’re quite visible). More info on the OSM wiki and their GitHub repo:
https://wiki.openstreetmap.org/wiki/Apple
https://github.com/osmlab/appledata/
osmscout-server
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What Are The Best Linux Apps?
Pure Maps with OSM Scout Server for offline mapping and geolocation
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Apple explicitly asks employees to merge their personal and work accounts
- build a minimal web page showing a Leaflet or a MapLibre widget, connected to a backend built using a compiled language like C++ or D, itself connecting to OSM Scout Server to provide the tiles. Or to OSM Scout Server directly if it is possible.
The last option is probably the most lightweight solution, provided you probably have a browser already running on your phone. I'm not saying this out of my ass by the way, I'm building an SMS app using Svelte for the user interface and D for the backend connecting to the modem and managing the SQLite database. It's way faster than chatty.
[1] https://openrepos.net/content/rinigus/pure-maps
[2] https://rinigus.github.io/osmscout-server/
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Why Openstreetmap as a product fails to compete with Google Maps – part 1/3
There are on device or even in browser renderers that only need remote or locally stored vector data to render the map. This moves the burde of rendering to user devices that should be more than capable for this today (especially if you use a GPU renderer) and makes you server into just a dumb data pipe that should be able to scale much better & more cheaply.
One such renderer available via Qt/QML:
https://doc.qt.io/qt-5/location-plugin-mapboxgl.html
Alternatively you can have a local daemon running that does the tile rendering on your device from offline data packs. This way even "legacy" apps requiring simple bitmap tiles will work without (major) changes. One such project providing this (among other APIs) is OSM Scout Server:
https://github.com/rinigus/osmscout-server