apilevels
Flutter
apilevels | Flutter | |
---|---|---|
13 | 1,203 | |
193 | 161,934 | |
- | 0.5% | |
7.5 | 10.0 | |
10 days ago | 4 days ago | |
HTML | Dart | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
apilevels
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Show HN: Material Files – Material Design File Manager for Android
Corollary to your statement: of the very small (<1%) group of users running such ancient versions of Android, 100% read HN and will be responding to your comment. As if it invalidated the stats on actual usage: https://apilevels.com/
- Customers are reporting my app is not compatible with their devices
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SwiftData
Some input as an Android dev: the API level stuff is not nearly as much as a problem as it was some years ago. Nowadays you can easily require 23 or 25 (see https://apilevels.com/) - since 23, there were definitely some changes, but not terribly big ones that are really painful.
I'm rather getting a headache with new form factors (window insets, foldables, tablets being revived).
Also: Usually all google libs are backwards compatible to 21. The new ui system (Compose) just gets shipped with the app itself, increasing download/installation size. Apple does not do this afaik, they require a recent minimum OS version for compose ui.
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Wasee I finished developing my app
You're right it's actually 75.8 %
- Android API Levels
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Android 12 currently runs on only 13.3 percent of devices
According to this page it's just above 20% https://apilevels.com/
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Cheap Android phone for app development?
Try to go as cheap as you can find while also having a recent (max 2 years old, 1 year is better) android OS version. Take a note of your minSDK version set in your app's build.gradle file. When you purchase a phone make sure it supports at least that version. To translate API levels to Android versions you can use this page.
- Full Feature NFL app built for Wear 2.3 and 3.0+
- anyone know how to use lg apps in other phones?
Flutter
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Show HN: Shorebird 1.0, Flutter Code Push
[3]: https://github.com/flutter/flutter/tree/master/packages/flut...
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3D and 2D: Testing out my cross-platform graphics engine
Thanks - that link does not appear to be open access, anyways I don't think I've seen it. I'm familiar with Flutter at a high-level (Kevin Moore gave a great talk on it at Wasm I/O), and I think other than requiring users to work in Dart, it is probably one of the most powerful ways to do cross-platform UI today.
Worth noting that their original GPU backend was Skia, and now they are retooling around Flutter GPU (Impeller)[0], which is kind of designed similarly as an abstract rendering interface over platform-specific GPU APIs.
[0]https://github.com/flutter/flutter/wiki/Flutter-GPU
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Python dev considering Electron vs. Kivy for desktop app UI
If you are considering Electron/React then I would suggest adding Flutter to your list of technologies to consider. It uses Dart (a language similar to C#) and has a lot going for it… relatively quick to get up to speed with, fantastic developer experience (e.g., hot reload, great IDE support, good development tools) and very strong cross-platform support: it generates native iOS, Android, MacOS, Windows and Linux executables. Check it out: https://flutter.dev/
- Lançamento do App Edudu
- Android 12+: Changing wallpaper or dark theme breaks Flutter and Jetpack Apps
- Android 12: Changing wallpaper or dark theme breaks Flutter and Jetpack Compose
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React Native and Flutter: A Developer's Dilemma
You can find the React Native documentation here and Flutter Documentation here.
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Ente: Open-Source, E2E Encrypted, Google Photos Alternative
[1]https://github.com/flutter/flutter/issues/55092#issuecomment...
- Reusing state logic is either too verbose or too difficult #51752
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React Labs: What We've Been Working On – February 2024 – React Compiler
> There is actually a great issue thread on the Flutter GitHub that explains exactly why other solutions do not work correctly when compared to hooks [0]
Interesting. I assume you are referring to this comment in particular -> https://github.com/flutter/flutter/issues/51752#issuecomment... ?
What are some alternatives?
scrcpy - Display and control your Android device
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Auto-CPY - A GUI Client for scrcpy and gnirehtet with auto launch on connect features.
flet - Flet enables developers to easily build realtime web, mobile and desktop apps in Python. No frontend experience required.
AndroidVersionsStats - Gets updated information about the version statistics of Android distribution, as found from Android Studio code
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
developerlife.com - developerlife.com site was started in Nov 1998 with coverage for topics related to Java, XML, and web and desktop technologies. Today it covers Rust, TUI, Android, Web, Cloud technologies, and User Experience Engineering (UXE) and design topics
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
Awesome-Hacking - A collection of various awesome lists for hackers, pentesters and security researchers
kivy - Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
swift-evolution - This maintains proposals for changes and user-visible enhancements to the Swift Programming Language.
Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time