anyhow
CppCoreGuidelines
anyhow | CppCoreGuidelines | |
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13 | 307 | |
5,059 | 41,562 | |
- | 0.7% | |
8.5 | 7.6 | |
13 days ago | 16 days ago | |
Rust | Python | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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anyhow
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I love building a startup in Rust. I wouldn't pick it again.
Depending on your use case, thiserror and/or anyhow.
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Why Rust?
There is ? as well as the anyhow(https://github.com/dtolnay/anyhow) crate that deals with long nested result chains.
- Anyhow/src/ensure.rs: Rust macro with 675 lines
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Is this a good way of handling errors in Rust?
There are crates out there that help you reduce this boiler plate. thiserror is good for creating custom errors and color-eyre or anyhow are good for dynamic errors.
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Looking for general advice on toy project
Give anyhow a look.
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Oops, I Did It Again...I Made A Rust Web API And It Was Not That Difficult
I've brought anyhow::Result into scope, making error handling super easy to use. We don't need to specify all our Error types. It can automatically convert any errors that implement std::error::Error, which should be all of them. If an error propagates all the way up to main(), we'll get all the info it's captured printed to stdout.
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Idiomatic way to return/break if Err/None
Alternatively, if you've got a lot of error types and you're outside a library (so directly in a binary where you don't plan to reuse code elsewhere) you can use anyhow. This gives you an error type you can basically propagate any other error through. On top of that you can attach context information at every return. It's basically a more complicated Result>.
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Using workspace for modularization is kind of painful?
One approach is to define a separate error type for each crate and then use anyhow, eyre or Box to wrap the error, whever a function can return errors originating in several different crates.
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Can we please stop downvoting people who dislike Rust?
Have you tried anyhow and thiserror for making it as simple as .context("Message") or ? to type-convert and propagate errors up the call stack?
CppCoreGuidelines
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Are We Modules Yet?
If you aren't aware of the c++ core guidelines[1] - it should be on your radar.
Also, it might not be a popular opinion, but I think Bjarne's books are just fine.
A Tour of C++ (3rd edition) [2]
Principles and Practice Using C++ (3rd Edition) was just published in april 2023 [3]
[1] https://github.com/isocpp/CppCoreGuidelines/blob/master/CppC...
- Learn Modern C++
- C++ Core Guidelines
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Modern C++ Programming Course
You need to talk to Bjarne and Herb...
"C++ Core Guidelines" - https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines
- CLion Nova Explodes onto the C and C++ Development Scene
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Toward a TypeScript for C++"
In addition to the other comments -
TypeScript deliberately takes a "good enough" approach to improving JavaScript, instead of designing an ideal but incompatible approach. For example, its handling of [function parameter bivariance](https://www.typescriptlang.org/docs/handbook/type-compatibil...) is unsound but works much better with the existing JavaScript ecosystem. By contrast, a more academic functional programming language would guarantee a sound type system but would be a huge shift from JavaScript.
By analogy, Herb Sutter is arguing that something like the [C++ Core Guidelines](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines), with tooling help in this new Cpp2 syntax, can bring real improvements to safety. Something like Rust's borrow checker would bring much stricter guarantees, backed by academic research and careful design, but would be incompatible and a huge adjustment.
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MechE student here. Is there benefit to learning C in addition to C++, or can one do everything with C++ that can be done with C?
https://www.youtube.com/watch?v=2olsGf6JIkU
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C++ is everywhere, but noone really talks about it. What are people's thoughts?
Take a look at Effective Modern c++ by Scott Meyers and the ISO c++ core guidelines. These resources are great for learning how to write better, more modern C++. I don't think it would be hard to grasp if you're already familiar with the language, just make sure to actually write some code which makes use of this stuff, otherwise it's easy to forget.
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What are some C++ specific antipatterns that might be missed by C#/Java devs?
Look to the C++ Core Guidelines. It's not perfect, it has some flaws, including some sabotaging advice apparently adopted for political reasons. But at least it has some C++ authorities (Bjarne and Herb) as authors.
What are some alternatives?
eyre - A trait object based error handling type for easy idiomatic error handling and reporting in Rust applications
Crafting Interpreters - Repository for the book "Crafting Interpreters"
color-eyre - Custom hooks for colorful human oriented error reports via panics and the eyre crate
github-cheat-sheet - A list of cool features of Git and GitHub.
thiserror - derive(Error) for struct and enum error types
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
rust - Rust language bindings for TensorFlow
git-internals-pdf - PDF on Git Internals
structopt - Parse command line arguments by defining a struct.
Power-Fx - Power Fx low-code programming language
cargo-edit - A utility for managing cargo dependencies from the command line.
clojure-style-guide - A community coding style guide for the Clojure programming language