Using workspace for modularization is kind of painful?

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  1. cargo-edit

    A utility for managing cargo dependencies from the command line.

    It doesn't solve all of the woes, but do you use cargo_edit? I've found, for me, its a big productivity booster, at least via the vscode support. If you're not using vscode it might not be as useful / you might not be as lazy as me, haha.

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  3. Cargo

    The Rust package manager

    The functionality of cargo-edit is also something they eventually want to get into cargo itself.

  4. anyhow

    Flexible concrete Error type built on std::error::Error

    One approach is to define a separate error type for each crate and then use anyhow, eyre or Box to wrap the error, whever a function can return errors originating in several different crates.

  5. eyre

    A trait object based error handling type for easy idiomatic error handling and reporting in Rust applications

    One approach is to define a separate error type for each crate and then use anyhow, eyre or Box to wrap the error, whever a function can return errors originating in several different crates.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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