chip-8
chip8-test-suite
chip-8 | chip8-test-suite | |
---|---|---|
3 | 15 | |
13 | 274 | |
- | - | |
0.0 | 7.3 | |
over 1 year ago | 6 months ago | |
Rust | Roff | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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chip-8
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Bit shifting blew my mind
I used it for my Chip-8 emulator https://github.com/anthonygedeon/chip8
- CHIP-8 Emulator is done! Working with Go was a pleasure
- Finish CHIP-8 onto SMS
chip8-test-suite
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Show HN: Fortran Chip-8 Interpreter
This is my first emulator. It is still missing a few bells and whistles like the sound timer, but otherwise it passes the basic tests from Timendus (https://github.com/Timendus/chip8-test-suite). I've also been thinking about making a Fortran dialect suitable for CHIP-8 (https://fortran-lang.discourse.group/t/fortran-chip-8-interp...).
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Beginner, intermediate, and advanced c programming projects
Here is a reddit threadfor documentation resources and apparently the r/EmuDev discord has even more. Personally i used wikipedia and youtube to understand what it was & what it should look like (i remember still not getting it at first) and then Cowgod's Chip-8 Technical Reference as main reference for implementing the Instructions and overall architecture (beware that some instructions are missing key details about flag updating and other stuff another source will need to be used). Then the Chip8-test-suite by Tim Franssen was a godsend for the debugging phase. (you can go to Octo and try out some Chip8 games first if you want) also download some game-roms for testing.
- CHIP-8 test suite v4.1 released
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Chip 9 (impossible opcodes?)
Oh and with "test ROMs" I didn't mean "test with more ROMs", but use ROMs that are actually meant for testing 😉 See for example https://github.com/Timendus/chip8-test-suite
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CHIP-8 Emulator in Golang and WebAssembly
The emulator still has issues but it is largely usable. It passes most of the tests in test ROMs that I have found, in particular the ones here. It also has a simple debugger that actually helped me find issues in my implementation.
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Weird Horizontal Offset In My Chip-8 Emulator Display
thanks alot man! i'll now run the roms in chip8-test-suite...
- CHIP-8 test suite version 4.0 is out
- CHIP-8 test suite version 4.0 has just been released!
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[Chip8] Screen gets wacky after splash screen
If you're at this point in the chip8 process, you may be able to run something like https://github.com/Timendus/chip8-test-suite to identify some common issues such as forgetting to set a flag or doing arithmetic operations slightly wrong. Maybe one of these common issues is the culprit.
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Chip8 test ROM showing not showing correct things.
I'd recommend trying this test ROM instead: https://github.com/Timendus/chip8-test-suite
What are some alternatives?
xenia-canary - Xbox 360 Emulator Research Project
chip8-test-rom - ROM for testing chip8 emulator
squashfs - A library to interact with Squashfs archives. Currently only has support for reading, but writing archives will probably come eventually.
Octo - A Chip8 IDE
Rust-chip8_emulator - Rust chip8 emulator in terminal
DEBUG8 - CHIP-8 debugger
EMUCHIP8 - EMUCHIP8, a CHIP-8 emulator.
jaxe - A fully-featured, cross platform XO-CHIP/S-CHIP/CHIP-8 emulator written in C and SDL.
magia - magia is a toy GBA emulator written in golang.
chip8Archive - A repository of community-submitted Chip8 programs and their metadata
vscode-font-patch - An utility to patch a Visual Studio Code installation on Windows, slightly enhancing the font rendering, and fixing the autocomplete icon color.
chip8 - Simple chip8 interpreter and debugger written in C++