ammo.js VS WebXR-emulator-extension

Compare ammo.js vs WebXR-emulator-extension and see what are their differences.

ammo.js

Direct port of the Bullet physics engine to JavaScript using Emscripten (by kripken)
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ammo.js WebXR-emulator-extension
4 4
4,026 444
- 0.0%
3.7 0.0
4 months ago about 1 year ago
C++ JavaScript
GNU General Public License v3.0 or later Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ammo.js

Posts with mentions or reviews of ammo.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-01.

WebXR-emulator-extension

Posts with mentions or reviews of WebXR-emulator-extension. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-11.

What are some alternatives?

When comparing ammo.js and WebXR-emulator-extension you can also consider the following projects:

cannon-es - 💣 A lightweight 3D physics engine written in JavaScript.

react-xr - 🤳 VR/AR with react-three-fiber

use-cannon - 👋💣 physics based hooks for @react-three/fiber

webxr-handtracking - 👐 WebXR hand tracking examples

mathjs - An extensive math library for JavaScript and Node.js

model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

squidgame - Red light green light game from squid game made using JavaScript and Three.js

three_mmi - A utility class that enables to easily set up a simple callback for mouse interacting with threejs mesh.