specs VS lucet

Compare specs vs lucet and see what are their differences.

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specs lucet
13 5
2,415 4,061
1.1% -
6.4 6.6
11 days ago about 2 years ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

specs

Posts with mentions or reviews of specs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-02.

lucet

Posts with mentions or reviews of lucet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-10.

What are some alternatives?

When comparing specs and lucet you can also consider the following projects:

bevy - A refreshingly simple data-driven game engine built in Rust

lunatic - The Lunatic VM [Moved to: https://github.com/lunatic-solutions/lunatic]

Amethyst - Data-oriented and data-driven game engine written in Rust

genact - 🌀 A nonsense activity generator

ggez - Rust library to create a Good Game Easily

async-std - Async version of the Rust standard library

Crayon - A small, portable and extensible game framework written in Rust.

Celluloid - Actor-based concurrent object framework for Ruby

piston - A modular game engine written in Rust

Kubewarden - Kubewarden is a policy engine for Kubernetes. It helps with keeping your Kubernetes clusters secure and compliant. Kubewarden policies can be written using regular programming languages or Domain Specific Languages (DSL) sugh as Rego. Policies are compiled into WebAssembly modules that are then distributed using traditional container registries.

RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]

component - Managed lifecycle of stateful objects in Clojure