openal-rs | hound | |
---|---|---|
2 | 5 | |
76 | 512 | |
- | 1.4% | |
0.0 | 3.2 | |
- | 7 months ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
openal-rs
Posts with mentions or reviews of openal-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-04.
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allen 0.2.0 released: modern OpenAL bindings
A while back I was trying to use OpenAL for a game project and found frustration with the lack of usable bindings. There was of course [alto](https://https://crates.io/crates/alto), but it’s been unmaintained for about 3 years and was on it’s way out the door due to dependency on parking_lot. I just recently renovated this bindings crate I made and (hopefully) made it safer. Not sure how well it actually works outside my own use case. Still new to actually publishing crates. Enjoy!
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What audio library to use?
That may work, but I haven't tried it since its LGPL licence. I'm using the alto crate and now that I've checked its repository is archived https://github.com/jpernst/alto
hound
Posts with mentions or reviews of hound.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-27.
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Hey Rustaceans! Got a question? Ask here (9/2023)!
One of the simplest encodings would be WAV, for which the crate hound exists (it's linked from rodio's README): https://github.com/ruuda/hound/blob/master/examples/append.rs
- BWF WAV Reading/Processing/Writing
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Create audio "file" from opus packets
I'm no expert when it comes to audio, but this works and is basically copied from the readme.md in hound's repository, along an utility trait that adds ringbuffer-like behavior to VecDeque. How does decoding Opus come into play here?
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What audio library to use?
To load the audio data from file you need a separate library, e.g. hound for .wav files.
What are some alternatives?
When comparing openal-rs and hound you can also consider the following projects:
rust-portaudio - PortAudio bindings and wrappers for Rust.
rodio - Rust audio playback library
rust-vst2 - VST 2.4 API implementation in rust. Create plugins or hosts.
minimp3-rs - minimp3 rust bindings + wrapper