openal-rs | rodio | |
---|---|---|
2 | 9 | |
76 | 1,914 | |
- | 2.0% | |
0.0 | 9.7 | |
- | 11 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
openal-rs
Posts with mentions or reviews of openal-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-04.
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allen 0.2.0 released: modern OpenAL bindings
A while back I was trying to use OpenAL for a game project and found frustration with the lack of usable bindings. There was of course [alto](https://https://crates.io/crates/alto), but it’s been unmaintained for about 3 years and was on it’s way out the door due to dependency on parking_lot. I just recently renovated this bindings crate I made and (hopefully) made it safer. Not sure how well it actually works outside my own use case. Still new to actually publishing crates. Enjoy!
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What audio library to use?
That may work, but I haven't tried it since its LGPL licence. I'm using the alto crate and now that I've checked its repository is archived https://github.com/jpernst/alto
rodio
Posts with mentions or reviews of rodio.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-24.
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Yew + Tauri WASM Desktop App - Methods of Local Filesystem Access
I'm currently working on creating a desktop app with web UI using Yew (wasm32-unknown-unknown), and Tauri for the desktop packaging side of things. In this particular case, I'd like to be able to play audio files from the user's local filesystem using the rodio crate, and also to process text files for purposes such as configuration, for example by using the csv crate. I know for absolute certain that the app will only be run in a desktop context, i.e, Windows, Linux and MacOS, and therefore will always have a filesystem physically existent despite any WASM sandboxing (which I'm aware of, hence asking for any possible methods).
I'm currently working on creating a desktop app with web UI using Yew, and Tauri for the desktop packaging side of things. In this particular case, I'd like to be able to play audio files from the user's local filesystem using the rodio crate, and also to process text files for purposes such as configuration, for example by using the csv. I know for absolute certain that the app will only be run in a desktop context, i.e, Window, Linux and MacOS, and therefore will always have a filesystem physically existent despite any WASM sandboxing (which I'm aware of, hence asking for any possible methods).
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An alternative to FFmpeg?
There's symphonia for audio, although it's quite low-level. rodio is a better choice if you just want to play some sounds.
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Introducing the Music Player: A High-Performance, Extensible Application for Digital Audio Playback
The Music Player is based on Rodio, which is a high-performance audio playback library for Rust, and Symphonia, which is a Rust library for working with music metadata and audio decoding. This allows the Music Player to provide high-quality audio playback and management.
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What is the simplest way to play an audio sample, across platforms, including web?
https://crates.io/crates/rodio Its based on cpal and has basic necessities like resampler.
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Dungeoncrawler audio
I believe rodio is generally regarded as a good spot to start for audio in Rust. Open Game Art has a fair few tilesets, you could take a look there.
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Modify pitch and volume while a sound file is playing
I have tried the https://crates.io/crates/rodio crate already but I did not find a way to change the parameters while the background thread is playing the song.
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Streaming Youtube Audio/Video with Rust
I changed into mp3 cuz I didn't know how to use rodio to play other file format like m4a, because it needed symphonia and I could'nt find any example of symphonia on the internet.
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Symphonia v0.3: pure-Rust decoders for MP3, WAV, FLAC, AAC
Also, you can now use Symphonia as a backend in rodio.
What are some alternatives?
When comparing openal-rs and rodio you can also consider the following projects:
rust-portaudio - PortAudio bindings and wrappers for Rust.
rust-vst2 - VST 2.4 API implementation in rust. Create plugins or hosts.
hound - A wav encoding and decoding library in Rust
rust-fmod - A rust binding for the FMOD library
Symphonia - Pure Rust multimedia format demuxing, tag reading, and audio decoding library