squirrel
Banshee Engine
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squirrel | Banshee Engine | |
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6 | - | |
884 | 2,906 | |
- | - | |
2.9 | 8.7 | |
11 days ago | over 4 years ago | |
C++ | C++ | |
MIT License | - |
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squirrel
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if you woke up and had to live a life nirn tomorrow (think outlander).. what would be your theory on what earth was in TES universe?
Not that hard, actually: http://www.squirrel-lang.org/
- A very interesting error I just had...
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Squirrel
I just downloaded it last night I learned on Lua and it's still my favorite language this is kinda based on it from.what I've read anyone try it yet any anythingjust in case y'all think I'm crazy there's the link to there home page I'm not playing with roadkill calling it programming or training squirrels or at least that's not what this is about
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LÖVR – An open source framework for rapidly building immersive 3D experiences
A question: would it be too much work to port Love2D to a different embedding language? (I'm currently having looks at Squirrel (http://www.squirrel-lang.org/) I always thought Lua was tightly coupled with the framework, but what you've mentioned seems to imply that's not the case.
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What language(s) pair well with Rust (learning, using, etc.)? Also, what other languages did you learn before learning Rust?
The second one that comes to mind is Squirrel, which is a compiled language designed to be embedded into other programs. It’s similar to lua in concept, but closer to C in syntax. I never did a lot with it, but I did learn it.
Banshee Engine
We haven't tracked posts mentioning Banshee Engine yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
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Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames
The MOAI Multi-platform Game Engine - This is the development repo of Moai SDK.
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
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