agi2nerf
BlenderNeRF
agi2nerf | BlenderNeRF | |
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5 | 3 | |
106 | 686 | |
- | - | |
0.0 | 5.0 | |
8 months ago | 8 months ago | |
Python | Python | |
GNU General Public License v3.0 or later | MIT License |
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agi2nerf
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Camera Track to NERF
Agisoft: https://github.com/EnricoAhlers/agi2nerf
- Instant NeRF of the Palm House, Kew Gardens. Made with NVIDIA Instant NGP and the Insta360 RS 1-Inch 360.
- Rooftop DJing ππΊπ½ NeRF breathes new life into "moment" captures like this β turning old drone clips less into 3d models, and more into 3d memories
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I wrote a script for converting Metashape projects to nerfs (Neural Radiance Fields)
Recently I have been experimenting with Nvidia's Instant NGP. They include a script for converting COLMAP saves to nerfs but COLMAP is really bad in my opinion. You can find my script for converting Metashape camera positions to a nerf save here. If you have any questions or feature requests please let me know!
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can someone help me setup an nvidia nerf generator locally? a step by step video would be so helpful, I am not a coder or anything
If you get it running you can also use this tool I wrote to convert Agisoft Metashape saves to nerfs.
BlenderNeRF
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Camera Track to NERF
Blender (use the SOF method on imported cameras, can be from anywhere that generates camera tracks): https://github.com/maximeraafat/BlenderNeRF
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An AI-generated 3D scene created from photos
You'll likely need a plugin like this: https://github.com/maximeraafat/BlenderNeRF
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Other fast and free ways to get transforms.json file?
BlenderNeRF (https://github.com/maximeraafat/BlenderNeRF), simply just takes blender per-frame blender camera locations and puts them in NeRF format,
What are some alternatives?
instant-ngp - Instant neural graphics primitives: lightning fast NeRF and more
Retargeter - blender add-on for importing augmented reality motion tracking data recorded with the mobile application blendartrack
BlenderProc - A procedural Blender pipeline for photorealistic training image generation
talking-head-anime-3-demo - Demo Programs for the "Talking Head(?) Anime from a Single Image 3: Now the Body Too" Project
Meshroom - 3D Reconstruction Software
IGR - Implicit Geometric Regularization for Learning Shapes
rome - Realistic mesh-based avatars. ECCV 2022
ECON - [CVPR'23, Highlight] ECON: Explicit Clothed humans Optimized via Normal integration
taichi-nerfs - Implementations of NeRF variants based on Taichi + PyTorch
BlenderInstant-NGPScript
zpy - Synthetic data for computer vision. An open source toolkit using Blender and Python.