adapton.rust
salsa
adapton.rust | salsa | |
---|---|---|
1 | 16 | |
340 | 2,026 | |
0.9% | 0.7% | |
10.0 | 7.8 | |
about 2 years ago | 16 days ago | |
Rust | Rust | |
Mozilla Public License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
adapton.rust
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Introducing: Depends
I want to cite also Adapton, a library first written in OCaml and later ported to Rust, but the Github repo seem stale (last commit 2019, last release 2019 also), not sure if it's feature complete and stable or just abandoned. Salsa itself was inspired by Adapton among other libs.
salsa
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Introducing: Depends
There are some excellent crates already in the Rust ecosystem (notably Salsa) for performing incremental computation, although they generally have different goals to Depends.
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Vercel announces Turbopack, the successor to Webpack
The content of that "Core Concepts" page sounds a lot like https://github.com/salsa-rs/salsa
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Is there anything like funflow for rust?
I know of salsa, but I don't know if it can persist changes to disk (and my guess from looking at this issue is that it can't).
- Non-lexical lifetimes (NLL) fully stable | Rust Blog
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The biggest new idea in computing for half a century was just scrapped
- the practical approach to this is to split workload into work units (aka tasks/queries/etc.) and then force information flow through centralized "request"/"query" APIs that automatically track dependencies - see https://github.com/salsa-rs/salsa for more information
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Is there any research or articles on different, more efficient compiler designs?
This, and as pointed Salsa.
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Trying to understand the paper "Efficient and Flexible Incremental Parsing" (incremental LR)
These guys might be of interest for you, they think a lot about incremental parsers. https://github.com/salsa-rs/salsa
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Announcing avalanche 0.1, a React- and Svelte-inspired GUI library
salsa-rs authored by niko matsakis and other top rust devs
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Is GO a good option to write a compiler/interpreter?
Some optimizations are not easy with Go. For example caching like in Rust Analyser Salsa Framework
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Will rust ever have a futures executor in std?
How would this differ from salsa (https://github.com/salsa-rs/salsa) and the query-driven approach used by rustc?
What are some alternatives?
Benthos - Fancy stream processing made operationally mundane [Moved to: https://github.com/redpanda-data/connect]
Disruptor - High Performance Inter-Thread Messaging Library
papers-we-love - Papers from the computer science community to read and discuss.
differential-dataflow - An implementation of differential dataflow using timely dataflow on Rust.
rust-signals - Zero-cost functional reactive Signals for Rust
ocaml-multicore - Multicore OCaml
nanopass-framework-scheme - The new nanopass framework; an embedded DSL for writing compilers in Scheme
participle - A parser library for Go
merlin - Context sensitive completion for OCaml in Vim and Emacs
gcc - Docker Official Image packaging for gcc
observe - Rust observables inspired by MobX
fzero_fuzzer - A fast Rust-based safe and thead-friendly grammar-based fuzz generator