salsa
A generic framework for on-demand, incrementalized computation. Inspired by adapton, glimmer, and rustc's query system. (by salsa-rs)
rust-signals
Zero-cost functional reactive Signals for Rust (by Pauan)
salsa | rust-signals | |
---|---|---|
16 | 6 | |
2,012 | 588 | |
1.1% | - | |
8.0 | 4.5 | |
7 days ago | 20 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
salsa
Posts with mentions or reviews of salsa.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-08-04.
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Introducing: Depends
There are some excellent crates already in the Rust ecosystem (notably Salsa) for performing incremental computation, although they generally have different goals to Depends.
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Vercel announces Turbopack, the successor to Webpack
The content of that "Core Concepts" page sounds a lot like https://github.com/salsa-rs/salsa
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Is there anything like funflow for rust?
I know of salsa, but I don't know if it can persist changes to disk (and my guess from looking at this issue is that it can't).
- Non-lexical lifetimes (NLL) fully stable | Rust Blog
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The biggest new idea in computing for half a century was just scrapped
- the practical approach to this is to split workload into work units (aka tasks/queries/etc.) and then force information flow through centralized "request"/"query" APIs that automatically track dependencies - see https://github.com/salsa-rs/salsa for more information
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Is there any research or articles on different, more efficient compiler designs?
This, and as pointed Salsa.
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Trying to understand the paper "Efficient and Flexible Incremental Parsing" (incremental LR)
These guys might be of interest for you, they think a lot about incremental parsers. https://github.com/salsa-rs/salsa
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Announcing avalanche 0.1, a React- and Svelte-inspired GUI library
salsa-rs authored by niko matsakis and other top rust devs
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Is GO a good option to write a compiler/interpreter?
Some optimizations are not easy with Go. For example caching like in Rust Analyser Salsa Framework
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Will rust ever have a futures executor in std?
How would this differ from salsa (https://github.com/salsa-rs/salsa) and the query-driven approach used by rustc?
rust-signals
Posts with mentions or reviews of rust-signals.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-02.
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A Proposal for an asynchronous Rust GUI framework
What is the relation and differences between this approach and rust-signals?
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A good/decently matured rxjs-based library?
Signals is a fantastic and stable library for reactive programming https://github.com/Pauan/rust-signals
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A first look at Sycamore's new reactive primitives: how the next version of Sycamore will be the most ergonomic yet
How does this approach differ from rust-signals? https://github.com/Pauan/rust-signals
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Announcing avalanche 0.1, a React- and Svelte-inspired GUI library
You might want to check out dominator and the rust-signals it is based on, seems like a similar technique to avalanche.
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Crate similar to Kotlin Flow?
Maybe try futures-signal? I think its API looks quite nice and it even has a tutorial.
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Rust on the front-end
Both are signal-based, which seems like the way to go to me. The latter seems more mature in terms of code, but also lacking in good documentation. The rust-signal crate it uses though has a nice tutorial from which a lot of concepts seem to transfer.
What are some alternatives?
When comparing salsa and rust-signals you can also consider the following projects:
Benthos - Fancy stream processing made operationally mundane
rust-dominator - Zero-cost ultra-high-performance declarative DOM library using FRP signals for Rust!
Disruptor - High Performance Inter-Thread Messaging Library
sycamore - A library for creating reactive web apps in Rust and WebAssembly
papers-we-love - Papers from the computer science community to read and discuss.
sycamore-mac
differential-dataflow - An implementation of differential dataflow using timely dataflow on Rust.
ocaml-multicore - Multicore OCaml
avalanche - Rust library for building performant Web apps
nanopass-framework-scheme - The new nanopass framework; an embedded DSL for writing compilers in Scheme
observe - Rust observables inspired by MobX
salsa vs Benthos
rust-signals vs rust-dominator
salsa vs Disruptor
rust-signals vs sycamore
salsa vs papers-we-love
rust-signals vs sycamore-mac
salsa vs differential-dataflow
rust-signals vs differential-dataflow
salsa vs ocaml-multicore
rust-signals vs avalanche
salsa vs nanopass-framework-scheme
rust-signals vs observe