gameboy
actix-todo
gameboy | actix-todo | |
---|---|---|
3 | 1 | |
53 | 137 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | almost 4 years ago | |
Rust | Rust | |
MIT License | - |
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gameboy
- DMG-01 Emulator in Rust
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Battery Free Gameboy
Looks like they used an existing emulator and this was mostly a hardware and memory integrity test. I’d love to see this approached from the perspective of “how clever can we get with the emulator itself to save power?”
When I wrote mine, something I ran into was realizing that often the CPU and PPU are just doing the same thing over and over and over. If only I could cache all that work.
For example, you don’t modify the previous frame. You have to draw the entire frame every time, writing sprites from OAM memory every time. Sometimes games do clever stuff here for effects, but a lot of the time you’re just drawing the same stuff. Like Tetris is almost completely a routine of drawing almost entirely the same graphics every time. Most of the cycles and OAM writes are just juggling sprites to draw the same layout every time.
I documented the heck out of the PPU because it gave me the second most grief (sound being the worst by far) if you are curious: https://github.com/ablakey/gameboy/blob/master/src/guest/sys...
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Show HN: Rust-starter, a boilerplate to build Rust CLI applications
As long as you're not doing any complex argument handling, it's dead simple:
https://github.com/ablakey/gameboy/blob/master/src/main.rs#L...
actix-todo
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Show HN: Rust-starter, a boilerplate to build Rust CLI applications
Here is one built with actix-web that I have looked at
https://github.com/nemesiscodex/actix-todo
My advice is pick a http server that you want to use and search github for Cargo.lock
What are some alternatives?
clap-rs - A full featured, fast Command Line Argument Parser for Rust
rust-starter - Rust Starter Project
kickstart - A scaffolding tool to get new projects up and running quickly
structopt - Parse command line arguments by defining a struct.
cookiecutter - A cross-platform command-line utility that creates projects from cookiecutters (project templates), e.g. Python package projects, C projects.
statemap - Software for rendering statemaps