ZoneLoadingSystem VS Scene-Manager

Compare ZoneLoadingSystem vs Scene-Manager and see what are their differences.

ZoneLoadingSystem

Dynamic zone loading system for Godot (by Yogoda)

Scene-Manager

Godot plugin for managing scenes and transitions (by glass-brick)
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ZoneLoadingSystem Scene-Manager
2 2
212 247
- 5.7%
3.0 3.1
11 months ago 21 days ago
GDScript GDScript
Creative Commons Zero v1.0 Universal MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ZoneLoadingSystem

Posts with mentions or reviews of ZoneLoadingSystem. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-01.

Scene-Manager

Posts with mentions or reviews of Scene-Manager. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-01.

What are some alternatives?

When comparing ZoneLoadingSystem and Scene-Manager you can also consider the following projects:

godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)

godot-fancy-scene-changes - Scene transitions library for Godot.

MeshBatcher - A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.

godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+

godot-lportal - Portal rendering / culling module for Godot