UNet
NUSaveState
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UNet | NUSaveState | |
---|---|---|
1 | 1 | |
32 | 50 | |
- | - | |
10.0 | 10.0 | |
6 months ago | 2 months ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UNet
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How to transmit custom signal to vrchat world (AI guided 3d keypoints)
Summary: I've implemented real-time mono-webcam full body tracking, but I'm having trouble sending this data to vrchat. This function was actually implemented on Unity, and socket communication was used in Unity. Is there a socket communication method that works with udonsharp or vrchat? Here are the solutions I reviewed. https://github.com/Xytabich/UNet I think Unet is very similar to the solution I was looking for, but the connection ID uses the person object that entered the world. I want to receive data from outside.
NUSaveState
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Tracking mentions began in Dec 2020.
What are some alternatives?
MotionBERT - [ICCV 2023] PyTorch Implementation of "MotionBERT: A Unified Perspective on Learning Human Motion Representations"
ShaderMotion
Quest2-VRC - Quest 2 (and Quest 1, Quest Pro and newer) OSC and ADB powered battery information sender, now with OpenRGB support
PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
UdonSharp - An experimental compiler for compiling C# to Udon assembly [Moved to: https://github.com/MerlinVR/UdonSharp]
OSCMotion
USharpVideo - A basic video player made for VRChat using Udon and UdonSharp
VRWorldToolkit - Unity Editor extension for making VRChat worlds
midi-websocket - Send midi through websockets
UdonSharp - An experimental compiler for compiling C# to Udon assembly
VIN-A - Visual Impairment Navigation Assistant is a runtime accessibility implementation for VRChat (Udon/U#)