NUSaveState VS VIN-A

Compare NUSaveState vs VIN-A and see what are their differences.

NUSaveState

An alternate approach to saving and loading data in a VRChat world. (by Nestorboy)

VIN-A

Visual Impairment Navigation Assistant is a runtime accessibility implementation for VRChat (Udon/U#) (by Rikketh)
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NUSaveState VIN-A
1 1
51 2
- -
7.7 0.0
27 days ago almost 2 years ago
C# C#
MIT License GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

NUSaveState

Posts with mentions or reviews of NUSaveState. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning NUSaveState yet.
Tracking mentions began in Dec 2020.

VIN-A

Posts with mentions or reviews of VIN-A. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning VIN-A yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing NUSaveState and VIN-A you can also consider the following projects:

USharpVideo - A basic video player made for VRChat using Udon and UdonSharp

UdonSharp - An experimental compiler for compiling C# to Udon assembly [Moved to: https://github.com/MerlinVR/UdonSharp]

PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

VRWorldToolkit - Unity Editor extension for making VRChat worlds

UdonSharp - An experimental compiler for compiling C# to Udon assembly