UNet
MotionBERT

UNet | MotionBERT | |
---|---|---|
1 | 2 | |
37 | 1,130 | |
- | 2.2% | |
4.2 | 2.5 | |
over 1 year ago | about 1 month ago | |
C# | Python | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UNet
-
How to transmit custom signal to vrchat world (AI guided 3d keypoints)
Summary: I've implemented real-time mono-webcam full body tracking, but I'm having trouble sending this data to vrchat. This function was actually implemented on Unity, and socket communication was used in Unity. Is there a socket communication method that works with udonsharp or vrchat? Here are the solutions I reviewed. https://github.com/Xytabich/UNet I think Unet is very similar to the solution I was looking for, but the connection ID uses the person object that entered the world. I want to receive data from outside.
MotionBERT
-
How to transmit custom signal to vrchat world (AI guided 3d keypoints)
Thank you for answer. The method I am using is one of the monocular 3d pose estimation studies, and is as follows. https://github.com/Walter0807/MotionBERT
-
Code and models now available for 'MotionBERT: Unified Pretraining for Human Motion Analysis'
Code: https://github.com/Walter0807/MotionBERT
What are some alternatives?
ShaderMotion
midi-websocket - Send midi through websockets
StyleDomain - Official Implementation for "StyleDomain: Efficient and Lightweight Parameterizations of StyleGAN for One-shot and Few-shot Domain Adaptation" (ICCV 2023)
OSCMotion
MotioNet - A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]
Quest2-VRC - Quest 2 (and Quest 1, Quest Pro and newer) OSC and ADB powered battery information sender, now with OpenRGB support
AvatarImageReader - UdonSharp prefab for reading data written into avatar images
USharpVideo - A basic video player made for VRChat using Udon and UdonSharp
MOSE-api - [ICCV 2023] MOSE: A New Dataset for Video Object Segmentation in Complex Scenes
