UNet
NUSaveState

UNet | NUSaveState | |
---|---|---|
1 | 1 | |
37 | 56 | |
- | - | |
4.2 | 3.0 | |
over 1 year ago | 2 months ago | |
C# | C# | |
MIT License | MIT License |
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UNet
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How to transmit custom signal to vrchat world (AI guided 3d keypoints)
Summary: I've implemented real-time mono-webcam full body tracking, but I'm having trouble sending this data to vrchat. This function was actually implemented on Unity, and socket communication was used in Unity. Is there a socket communication method that works with udonsharp or vrchat? Here are the solutions I reviewed. https://github.com/Xytabich/UNet I think Unet is very similar to the solution I was looking for, but the connection ID uses the person object that entered the world. I want to receive data from outside.
NUSaveState
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Top rpgs in vr chat, with mobs, health pools, and loot, oh and save functions.
Yep that's a thing https://github.com/Nestorboy/NUSaveState
What are some alternatives?
MotionBERT - [ICCV 2023] PyTorch Implementation of "MotionBERT: A Unified Perspective on Learning Human Motion Representations"
VRWorldToolkit - Unity Editor extension for making VRChat worlds
ShaderMotion
UdonSharp - An experimental compiler for compiling C# to Udon assembly [Moved to: https://github.com/MerlinVR/UdonSharp]
midi-websocket - Send midi through websockets
VIN-A - Visual Impairment Navigation Assistant is a runtime accessibility implementation for VRChat (Udon/U#)
OSCMotion
USharpVideo - A basic video player made for VRChat using Udon and UdonSharp
Quest2-VRC - Quest 2 (and Quest 1, Quest Pro and newer) OSC and ADB powered battery information sender, now with OpenRGB support
UwUtils - A collection of -almost- niche UdonSharp scripts as an (almost) all in one Toolkit for world creators
AvatarImageReader - UdonSharp prefab for reading data written into avatar images
UdonSharp - An experimental compiler for compiling C# to Udon assembly
