UWP Community Toolkit
Gui.cs
UWP Community Toolkit | Gui.cs | |
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20 | 60 | |
5,775 | 9,131 | |
0.3% | 0.9% | |
2.0 | 9.2 | |
13 days ago | 5 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
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UWP Community Toolkit
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Hello everyone, I made a Windows 10/11 Multitool app with Winforms. I'm just gonna share some screenshots.
GitHub/WCT/Controls/DataGrid (source code for the control)
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How did you guys get your first C# job?
Started programming by writing some apps for Windows Phone later UWP during university. A few years ago I started collaborating a lot on GitHub to some Microsoft projects, like the Windows Community Toolkit. There I created a lot of new APIs and libraries, like all the new animation APIs and pipeline brush APIs, etc. I then also proposed adding some general .NET APIs to it, and that's how the MVVM Toolkit was born, along with other libraries which are now moved to the .NET Community Toolkit. Fast forward until about late 2020, and they pinged me saying the new Microsoft Store (which hadn't been announced yet back then) was using several of those new APIs I had written, so we started collaborating more so that I could add more functionality they needed. After that shipped, at some point there was a new opening to which I applied, and here I am in the Microsoft Store team and also leading the .NET Community Toolkit 🙂
- Is it possible to use Windows Community Toolkit with .net7 wpf application?
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Why is there a lack of cool repos?
https://github.com/CommunityToolkit/WindowsCommunityToolkit (now multiplateform)
- Come si contribuisce ad un progetto open source?
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Does anyone here have a long background with Java before switching/using C#? What caused you to switch and what do you miss about Java that C# doesn't have?
For instance, recently Chaochao opened a PR for the Windows Community Toolkit to open source the whole custom animation helpers he developed for the Store, which are used to implement the morphing animations you see when scrolling in a product page. You can see a GIF and the whole code here and in the linked PR.
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Where is the source for Microsoft.Toolkit.MVVM?
Specifically I am looking for AsyncRelayCommand.cs. All documentation points to CommunityToolkit repo but I can not find it there. Link to source repo from the Nuget package also points to CommunityToolkit. I am not looking for samples.
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Modern WCF: Running CoreWCF in a Linux App Service
The report itself is just markdown that is rendered with the Community Toolkit's MarkdownTextBlock.
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Improve C# code performance with Span<T>
That's interesting. It will need some documentation and to finish the renaming at some point, e.g. Span2D is in https://github.com/CommunityToolkit/WindowsCommunityToolkit but as you say doesn't require Windows.
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Good C# Source Code
Windows Community Toolkit
Gui.cs
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Ask HN: Interesting TUIs (text user interfaces), maybe forgotten ones?
As someone who writes software for moderately boring business operations, I've been wondering making terminal-based apps with lots of keyboard shortcuts would lead to a more productive end user than writing a web app.
I've been looking at https://github.com/gui-cs/Terminal.Gui but haven't tried it yet.
- Forget MAUI; Get TUI! - C#'s best cross platform console UI toolkit ships first 2.0 alpha package (Terminal.Gui)
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Hello everyone, I made a Windows 10/11 Multitool app with Winforms. I'm just gonna share some screenshots.
Thanks but I'm sticking with Terminal.Gui
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Made a simple text based little game to re-learn c#
Used this neat library to handle the GUI gui-cs/Terminal.Gui: Cross Platform Terminal UI toolkit for .NET (github.com)
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What your hidden nuget gems ?
Terminal.GUI - cross platform terminal UI for .NET: https://github.com/gui-cs/Terminal.Gui
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Textual (TUI framework) widget gallery
Two I've used are Terminal.Gui for .net https://github.com/gui-cs/Terminal.Gui and BubbleTea for Go https://github.com/charmbracelet/bubbletea
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UI framework for games on Linux with c#
In that case you can use console (https://github.com/gui-cs/Terminal.Gui) to make games.
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Managing Powershell collections graphically
As you can see the tool is always integrated into the terminal because it has built on a cross platform UI toolkit based on a fantastic open source project called Terminal.Gui. Now you can select the objects by using space bar and than confirm the selection with enter. The result will be:
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What python/C# GUI library would be best for my project?
C# - https://github.com/gui-cs/Terminal.Gui
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c# native with a gui
Since you mentioned minimal GUI, have you thought of a TUI? I haven't spiked it out but I would guess Terminal.Gui would work with Native AOT
What are some alternatives?
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
spectre.console - A .NET library that makes it easier to create beautiful console applications.
ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.
Command Line Parser - The best C# command line parser that brings standardized *nix getopt style, for .NET. Includes F# support
AvalonEdit - The WPF-based text editor component used in SharpDevelop
CommandLineUtils - Command line parsing and utilities for .NET
ScintillaNET - A Windows Forms control, wrapper, and bindings for the Scintilla text editor.
CsConsoleFormat - .NET C# library for advanced formatting of console output [Apache]
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
Power Args - The ultimate .NET Standard command line argument parser
Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono
Docopt - Port of docopt to .net