WebViewFeedback
MoreLINQ
WebViewFeedback | MoreLINQ | |
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35 | 21 | |
413 | 3,597 | |
1.7% | 0.5% | |
8.8 | 7.7 | |
5 days ago | 1 day ago | |
C# | ||
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
WebViewFeedback
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Show HN: Ambient, a multiplayer game engine and platform using WASM/WebGPU/Rust
You say that being web centric precludes usage on conventional gaming platforms. What about all the games that are PC only anyways? They could use Tauri or whatnot & have incredibly easy time porting to native.
Games such as Battlefield have already used web technology to power much of the game chrome. Taking this a step further doesn't seem like a real constraint. Microsoft themselves are working to extend fast performance webviews to Xbox uwp's. https://github.com/MicrosoftEdge/WebView2Feedback/issues/215...
You're also not acknowledging the upside. Plenty of games would love to have an easy-to-make runs-anywhere multi-parryty game. Letting people log in from work or their phone could be a huge advantage to reaching markets. The market of people with access to web browsers is much bigger than the market of console owners!
You're also constraining your thinking to a narrow band in other ways, again ignoring plenty of great potential. Unreal has had huge success gaining entry into all kinds of unexpected spaces; cinema, architecture, events. Engines have a much wider market than just games, and having engines available on a much broader set of modalities than conventional game engines can unlock new use cases. No one's going to build a navigation tool requiring everyone to have a Steam Deck, but if all it takes is a phone then maybe that becomes interesting.
This also seems like an amazing starter kit for education and hobby coders. Wouldn't it be amazing to be able to be a year or two into learning development, and be able to create your own virtual world? That anyone can easily join & access from any device? That potential makes me thrilled.
Maybe this innovation isn't for you & you want to stick to conventional modalities. Fine, great! Don't use this. I for one see a lot of potential & reason for excitement. I think it has plenty of revenue potential, and vast amounts of cool potential.
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Current state of MAUI?
Drag and drop is still broken in WebView2, so all blazor Maui drag and drop is broken. This is still not being fixed by MS https://github.com/MicrosoftEdge/WebView2Feedback/issues/2805
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Chrome extensions in .NET web view controls
Add Ons or Extensions with WebView2 (WebView2Feedback#98)
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Sojour 1.0.46.0 has been released!
FIXED! RPG-254 Unbeknownst to me, Microsoft broke the toolbar on the WebView2 component that Sojour uses for displaying PDFs. The toolbar is now visible again and I have also fixed an odd threading issue, where once upon a time, opening a character sheet used to make that character sheet's window unresponsive for the first click. It's now responsive from the get-go.
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Microsoft Teams is getting big performance improvements next month
Comment on the page point to a few GitHub issues for macOS and Linux support.
Linux: https://github.com/MicrosoftEdge/WebView2Feedback/issues/645...
> Hey all - We don't currently have a timeline for when we would begin this work. Unfortunately it's very unlikely to be soon.
macOS: https://github.com/MicrosoftEdge/WebView2Feedback/issues/131...
> No updates since @ningccn's comment above. We are continuing to make progress on Mac and haven't begun Linux planning yet.
"Microsoft Teams is getting big performance improvements".... but only for Windows!
Maybe some day we can have WebView2 in Linux[1] and others.
[1] https://github.com/MicrosoftEdge/WebView2Feedback/issues/645
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Issues with Microsoft Edge WebView2 after release 109.0.1518.52
Got some traction over on GitHub, please post your comments there! Microsoft has acknowledged this issue and is tracking: https://github.com/MicrosoftEdge/WebView2Feedback/issues/3136
- Microsoft Edge Webview2 Runtime failing on install
- Mircosoft Teams desktop client on Linux is being retired and will be replaced by a progressive web app (running on Chrome/Edge).
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MS Teams Linux client is being retired. To be replaced by a progressive web app
Yep, and edge webview2 uses edge for the most part. Yet there's something specific to the edge webview2 runtime that makes it hard to port even if edge itself is already available on mac/linux. I think it's because it uses some windows specific APIs to expose functionalities that aren't available to regular webviews.
They were planning on maybe releasing the linux port around the end of 2021, as they were prioritizing the mac port first.
But I donβt think even the mac port has been released yet... So it kind of makes sense for the Teams team (ha!) to just not bother with a linux release if the runtime they are developing on isn't even on the release roadmap yet. Though I guess that makes the switch from electron even more confusing.
https://github.com/MicrosoftEdge/WebView2Feedback/issues/645
MoreLINQ
- What your hidden nuget gems ?
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Do you know about the DistinctBy method?
You can grab MoreLinq off of Nuget for pre-.NET6 and it has a DistinctBy implementation that you might be able to use: https://github.com/morelinq/MoreLINQ
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Three words.,, => C# Functional Programming is awesome!!! Do you seasoned developers have any war-stories or nightmare stories regarding Functional Programming?
Install "morelinq" 3.3.2 from Nuget: https://www.nuget.org/packages/morelinq You know you got the right one if it has about 37.2 million downloads.
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Is there a reason why a WithIndex() extension method isn't apart of the standard library?
If you don't already know about it, I highly recommend checking out the MoreLINQ open source project which adds a bunch of these less common but still occasionally useful extensions to LINQ. They also include an Index method which does exactly what your WithIndex method does, yielding out KeyValuePair entries for each iteration.
- How to remove duplicates from a list, I've tried multiple approaches but with no luck. Can You help me out or point me in the right direction, please. My attempts are in the post
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Just had a Senior Technical Interview that was so bad and such a waste of time that I burnt that bridge and burnt it hard. If this is how your company interviews people please stop.
yield return is a significant core piece of the framework. It's the basis of which most deferred execution and LINQ is built upon and any extension one would want to add to LINQ. (for example)
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it feels as though the LINQ queries are inferior to simply using the Enumerable extensions, is there something i'm missing?
For a time, I'd say the Query Syntax was comparatively as popular as the Method Syntax. But over the years as LINQ became ubiquitous for working with non-database queries (LINQ-to-Objects) and more users extended them (for example, MoreLinq) the Method Syntax became more popular. I'd say nowadays the Query Syntax is relatively rare to see and perhaps mostly limited to direct database queries or these scenarios like "join" that are easier.
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Full outer join in LINQ
I suggest morelinq https://github.com/morelinq/MoreLINQ
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Things I don't like or confused me in C#
If you don't already know about it, take a gander at the MoreLINQ extensions. I don't think it solves this particular problem, but it's a great example of extending LINQ.
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-π- 2021 Day 1 Solutions -π-
It's part of the MoreLinq library. The Window() function code is here.
What are some alternatives?
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NetFabric.Hyperlinq - High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.
Bracket-Pair-Colorizer-2 - Bracket Colorizer Extension for VSCode
Extensions-And-Utilities-For-Unity - A collection of Extension methods and Utility classes for the System, UnityEngine, and UnityEditor namespaces.
prism.el - Disperse Lisp forms (and other languages) into a spectrum of colors by depth
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vscode-python - Python extension for Visual Studio Code
Curryfy - Provides strongly typed extensions methods for C# delegates to take advantages of functional programming techniques, like currying and partial application.
awesome-electron-alternatives - A curated list of awesome Electron alternatives.
Optional - A robust option type for C#