WebGL2p5 VS shader-web-background

Compare WebGL2p5 vs shader-web-background and see what are their differences.

WebGL2p5

A simple library that replaces the classic WebGL 1 of p5.js with WebGL2 (by RandomGamingDev)

shader-web-background

Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy. (by xemantic)
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WebGL2p5 shader-web-background
2 3
0 199
- 5.0%
4.8 0.0
10 months ago 11 months ago
JavaScript JavaScript
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

WebGL2p5

Posts with mentions or reviews of WebGL2p5. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-12.

shader-web-background

Posts with mentions or reviews of shader-web-background. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing WebGL2p5 and shader-web-background you can also consider the following projects:

poppy-playtime-rem-static - Removes Static, Adds Brightness Option, and makes it easier to see in poppyplaytimeco.com

jeelizFaceFilter - Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters. Features : multiple faces detection, rotation, mouth opening. Various integration examples are provided (Three.js, Babylon.js, FaceSwap, Canvas2D, CSS3D...).

30DaysOfJavaScript - Projects made during the 30 days of the JavaScript challenge

glsl-smaa - SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.

WebGLp5Instancing - This library adds instancing to p5.js through the beginShape() & endShape() feature although it does require WebGL2 from https://github.com/RandomGamingDev/WebGL2p5

curtainsjs - curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.

three.js - JavaScript 3D Library.

webgl-starfield - Procedural Parallax Starfields in WebGL

Tilemapp5js - A tilemap library for p5 js

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

engine - Fast and lightweight JavaScript game engine built on WebGL and glTF

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.