spec VS .NET Runtime

Compare spec vs .NET Runtime and see what are their differences.

spec

WebAssembly specification, reference interpreter, and test suite. (by WebAssembly)

.NET Runtime

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps. (by dotnet)
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spec .NET Runtime
12 612
3,070 14,231
0.7% 1.9%
8.4 10.0
7 days ago about 10 hours ago
WebAssembly C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

spec

Posts with mentions or reviews of spec. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-18.
  • WASM Instructions
    13 projects | news.ycombinator.com | 18 Feb 2024
    You can parse many things from this file, what are you trying to extract?

    https://github.com/WebAssembly/spec/blob/main/document/core/...

  • The fastest word counter in JavaScript
    2 projects | news.ycombinator.com | 22 Apr 2023
    Still strikes me as super sad JS never got SIMD support. It seemed like there were some strong candidate specs. On Node there are some add-on npm libraries that implement.

    My understanding was the main protest was that we would get wasm & some certain implementers said they wanted to focus their energy on wasm.

    That was well over half a decade ago & wasm is still in incredible infancy, with basically only statically linked capabilities in the spec.

    Wasm SIMD proposal itself only merged into wasm in November 2021. https://github.com/WebAssembly/spec/pull/1391

    It seems really unfortunate to have decided to keep JS the slow inferior language.

  • Is Blazor server and Blazor Webassembly going to be a big market? I am trying to figure out a niche to go with and I have some asp.net core mvc experience but I am working on a e-commerce .net6 Blazor Webassembly app.
    2 projects | /r/csharp | 19 Dec 2022
    Blazor and WASM itself (outside of dotnet) are relatively new tools and they already show impressive results. They will keep getting better with every release. E.g. this proposal https://github.com/WebAssembly/spec/blob/main/proposals/simd/SIMD.md which should bring WASM closer to "near native speed". Blazor already started working on it true.
  • Smolnes: A NES Emulator In
    7 projects | news.ycombinator.com | 28 Oct 2022
    Big fan of this author's work.

    They have a Gameboy emulator written in C, which can be compiled to WASM and run in the browser.

    https://github.com/binji/binjgb

    I learned a lot from the code.

    Also I love this project with a bunch of demos in hand-written WebAssembly Text (WAT) format, which is like low-level Lisp that works only with raw memory, numbers, and minimal syntax.

    https://github.com/binji/raw-wasm

    Then I discovered the same author is quite active in the WebAssembly ecosystem, including specs and tooling. Fascinating stuff!

    https://github.com/WebAssembly/spec

    https://github.com/WebAssembly/wabt

  • Exploring WebAssembly, The Underlying Technology Behind Blazor WASM.
    1 project | dev.to | 16 Jul 2022
    [The WebAssembly specification (https://webassembly.github.io/spec/) maintains that the standards apply to more than just the browser host, but also to any other compliant host runtime (what the specification refers to as an embedder).
  • Show HN: We are trying to (finally) get tail-calls into the WebAssembly standard
    11 projects | news.ycombinator.com | 12 Jul 2022
    Heya,

    (1) Thank you for implementing this in JSC!! I hope they take it, it makes it into Safari, and the tail-call proposal advances.

    (2) I don't think you are exactly right about the call stack being observable via thrown exceptions. There's no formal spec for the v3 exceptions proposal yet, but in the documents and tests, there's nothing that would change in WebAssembly core to make the call stack observable. It's true that the proposal amends the JS API (but only the JS API) to describe a traceStack=true option; from Wasm's perspective I understand that's just an ordinary exception that happens to include an externref value (just like any other value) to which Wasm itself attaches no special significance. The engine can attach a stack trace if it wants, but there's no requirement (here) about what that stack trace contains or whether some frames might have been optimized out.

    (3) I think the real reason that a Wasm engine can't implicitly make tail calls proper is that the spec tests forbid it, basically because they didn't want the implementation base to split by having some engines perform an optimization that changes the space complexity of a program, which some programs would have started to depend on (the spec tests say: "Implementations are required to have every call consume some abstract resource towards exhausting some abstract finite limit, such that infinitely recursive test cases reliably trap in finite time. This is because otherwise applications could come to depend on it on those implementations and be incompatible with implementations that don't do it (or don't do it under the same circumstances.)" More discussion here: https://github.com/WebAssembly/spec/issues/150

  • WebAssembly 2.0 Working Draft
    21 projects | news.ycombinator.com | 19 Apr 2022
  • A challenger to the throne of vector graphics. SVG is dead, long live TinyVG
    7 projects | news.ycombinator.com | 20 Dec 2021
  • Microsoft joins Bytecode Alliance to advance WebAssembly – aka the thing that lets you run compiled C/C++/Rust code in browsers
    12 projects | /r/programming | 28 Apr 2021
    The WASM paper discusses that in the final section: https://github.com/WebAssembly/spec/blob/master/papers/pldi2017.pdf
  • Is there a small, well-specified language with lots of example programs?
    2 projects | /r/ProgrammingLanguages | 4 Jan 2021
    WebAssembly has a formal specification that includes both operational semantics and natural language-based descriptions of everything in the language. The official repository also has a lot of tests. Besides tests, you should be able to find lots of examples by searching.

.NET Runtime

Posts with mentions or reviews of .NET Runtime. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-08.
  • The search for easier safe systems programming
    11 projects | news.ycombinator.com | 8 May 2024
    .NET has explicit tailcalls - they are heavily used by and were made for F#.

    https://learn.microsoft.com/en-us/dotnet/api/system.reflecti...

    https://github.com/dotnet/runtime/blob/main/docs/design/feat...

  • Arena-Based Parsers
    4 projects | news.ycombinator.com | 8 May 2024
    The description indicates it is not production ready, and is archived at the same time.

    If you pull all stops in each respective language, C# will always end up winning at parsing text as it offers C structs, pointers, zero-cost interop, Rust-style struct generics, cross-platform SIMD API and simply has better compiler. You can win back some performance in Go by writing hot parts in Go's ASM dialect at much greater effort for a specific platform.

    For example, Go has to resort to this https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f... in order to efficiently scan memory, while in C# you write the following once and it compiles to all supported ISAs with their respective SIMD instructions for a given vector width: https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (there is a lot of code because C# covers much wider range of scenarios and does not accept sacrificing performance in odd lengths and edge cases, which Go does).

    Another example is computing CRC32: you have to write ASM for Go https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f..., in C# you simply write standard vectorized routine once https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (its codegen is competitive with hand-intrinsified C++ code).

    There is a lot more of this. Performance and low-level primitives to achieve it have been an area of focus of .NET for a long time, so it is disheartening to see one tenth of effort in Go to receive so much spotlight.

  • Airline keeps mistaking 101-year-old woman for baby
    1 project | news.ycombinator.com | 28 Apr 2024
    It's an interesting "time is a circle" problem given that a century only has 100 years and then we loop around again. 2-digit years is convenient for people in many situations but they are very lossy, and horrible for machines.

    It reminds me of this breaking change to .Net from last year.[1][2] Maybe AA just needs to update .Net which would pad them out until the 2050's when someone born in the 1950s would be having...exactly the same problem in the article. (It is configurable now so you could just keep pushing it each decade, until it wraps again).

    Or they could use 4-digit years.

    [1] https://github.com/dotnet/runtime/issues/75148

  • The software industry rapidly convergng on 3 languages: Go, Rust, and JavaScript
    1 project | news.ycombinator.com | 24 Apr 2024
    These can also be passed as arguments to `dotnet publish` if necessary.

    Reference:

    - https://learn.microsoft.com/en-us/dotnet/core/deploying/nati...

    - https://github.com/dotnet/runtime/blob/main/src/coreclr/nati...

    - https://github.com/dotnet/runtime/blob/5b4e770daa190ce69f402... (full list of recognized keys for IlcInstructionSet)

  • The Performance Impact of C++'s `final` Keyword
    6 projects | news.ycombinator.com | 22 Apr 2024
    Yes, that is true. I'm not sure about JVM implementation details but the reason the comment says "virtual and interface" calls is to outline the difference. Virtual calls in .NET are sufficiently close[0] to virtual calls in C++. Interface calls, however, are coded differently[1].

    Also you are correct - virtual calls are not terribly expensive, but they encroach on ever limited* CPU resources like indirect jump and load predictors and, as noted in parent comments, block inlining, which is highly undesirable for small and frequently called methods, particularly when they are in a loop.

    * through great effort of our industry to take back whatever performance wins each generation brings with even more abstractions that fail to improve our productivity

    [0] https://github.com/dotnet/coreclr/blob/4895a06c/src/vm/amd64...

    [1] https://github.com/dotnet/runtime/blob/main/docs/design/core... (mind you, the text was initially written 18 ago, wow)

  • Java 23: The New Features Are Officially Announced
    5 projects | news.ycombinator.com | 17 Apr 2024
    If you care about portable SIMD and performance, you may want to save yourself trouble and skip to C# instead, it also has an extensive guide to using it: https://github.com/dotnet/runtime/blob/69110bfdcf5590db1d32c...

    CoreLib and many new libraries are using it heavily to match performance of manually intensified C++ code.

  • Locally test and validate your Renovate configuration files
    4 projects | dev.to | 9 Apr 2024
    DEBUG: packageFiles with updates (repository=local) "config": { "nuget": [ { "deps": [ { "datasource": "nuget", "depType": "nuget", "depName": "Microsoft.Extensions.Hosting", "currentValue": "7.0.0", "updates": [ { "bucket": "non-major", "newVersion": "7.0.1", "newValue": "7.0.1", "releaseTimestamp": "2023-02-14T13:21:52.713Z", "newMajor": 7, "newMinor": 0, "updateType": "patch", "branchName": "renovate/dotnet-monorepo" }, { "bucket": "major", "newVersion": "8.0.0", "newValue": "8.0.0", "releaseTimestamp": "2023-11-14T13:23:17.653Z", "newMajor": 8, "newMinor": 0, "updateType": "major", "branchName": "renovate/major-dotnet-monorepo" } ], "packageName": "Microsoft.Extensions.Hosting", "versioning": "nuget", "warnings": [], "sourceUrl": "https://github.com/dotnet/runtime", "registryUrl": "https://api.nuget.org/v3/index.json", "homepage": "https://dot.net/", "currentVersion": "7.0.0", "isSingleVersion": true, "fixedVersion": "7.0.0" } ], "packageFile": "RenovateDemo.csproj" } ] }
  • Chrome Feature: ZSTD Content-Encoding
    10 projects | news.ycombinator.com | 1 Apr 2024
    https://github.com/dotnet/runtime/issues/59591

    Support zstd Content-Encoding:

  • Writing x86 SIMD using x86inc.asm (2017)
    3 projects | news.ycombinator.com | 26 Mar 2024
  • Why choose async/await over threads?
    11 projects | news.ycombinator.com | 25 Mar 2024
    We might not be that far away already. There is this issue[1] on Github, where Microsoft and the community discuss some significant changes.

    There is still a lot of questions unanswered, but initial tests look promising.

    Ref: https://github.com/dotnet/runtime/issues/94620

What are some alternatives?

When comparing spec and .NET Runtime you can also consider the following projects:

uwm-masters-thesis - My thesis for my Master's in Computer Science degree from the University of Wisconsin - Milwaukee.

Ryujinx - Experimental Nintendo Switch Emulator written in C#

Oberon - Oberon parser, code model & browser, compiler and IDE with debugger

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

meetings - WebAssembly meetings (VC or in-person), agendas, and notes

actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.

component-model - Repository for design and specification of the Component Model

WASI - WebAssembly System Interface

proposals - Tracking WebAssembly proposals

CoreCLR - CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.

wit-bindgen - A language binding generator for WebAssembly interface types

vgpu_unlock - Unlock vGPU functionality for consumer grade GPUs.