VulkanExamples VS Vulkan-Profiles

Compare VulkanExamples vs Vulkan-Profiles and see what are their differences.

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VulkanExamples Vulkan-Profiles
5 3
327 105
- 4.8%
2.6 9.3
3 months ago 10 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VulkanExamples

Posts with mentions or reviews of VulkanExamples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-22.
  • Dependency management with Cmake FetchContent
    2 projects | /r/cpp_questions | 22 Oct 2022
    cmake_minimum_required(VERSION 3.11) project(my_project LANGUAGES CXX VERSION 1.0 ) include(FetchContent) FetchContent_Declare( glfw GIT_REPOSITORY "https://github.com/glfw/glfw" GIT_TAG dd8a678a66f1967372e5a5e3deac41ebf65ee127 ) message("Fetching glfw...") FetchContent_MakeAvailable(glfw) FetchContent_Declare( vulkan GIT_REPOSITORY "https://github.com/KhronosGroup/Vulkan-Hpp" GIT_TAG 429c4c522c65d10ec6df4633a1b78fc28aca7dc3 ) message("Fetching vulkan") FetchContent_MakeAvailable(vulkan) add_executable(my_project src/main.cpp) target_link_libraries(my_project PRIVATE glfw) target_link_libraries(my_project PRIVATE vulkan)
  • Two new Vulkan samples from The Khronos Group! (Profiles and C++ bindings)
    3 projects | /r/vulkan | 17 Mar 2022
    The second sample comes from NVIDIA. It shows a transcoded version of the API sample, High Dynamic Range, and illustrated the usage of the C++ binding of Vulkan provided by Vulkan.hpp. Sample - https://github.com/KhronosGroup/Vulkan-Samples/tree/master/samples/api/hpp_hdr Vulkan.hpp - https://github.com/KhronosGroup/Vulkan-Hpp
  • Thriving in a Crowded and Changing World: C++ 2006–2020 [pdf]
    5 projects | news.ycombinator.com | 16 Jul 2021
    or https://github.com/KhronosGroup/Vulkan-Hpp which help quite a bit. Or https://github.com/VcDevel/std-simd.

    If you want GUIs, same, you have at least (but not only) Qt or WxWidgets.

    Want to interface scripting? Pybind11, Boost.Python, WrenBind17 for Wren, Sol2 for Lua... and all things that interface to C work also if you feel brave...

    I really think that when it is about getting the job done... C++ goes a long way towards the task.

    This is my 20 year experience of C++, almost 13 of those years professionally. Now, back to read the paper. :)

  • Practice project ideas
    1 project | /r/vulkan | 10 Mar 2021
    If you're not a complete beginner, the vulkan.hpp version of Sascha Willems' samples is out of date, you could contribute some updated examples. You'd get a decent overview of various Vulkan features and become familiar with both the C and C++ APIs.
  • Vulkan Hpp cheatsheet
    3 projects | /r/vulkan | 27 Dec 2020
    I don't have a cheat sheet but I do have a repository with a bunch of examples that use the C++ api https://github.com/jherico/vulkan

Vulkan-Profiles

Posts with mentions or reviews of Vulkan-Profiles. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-17.
  • Vulkan device creation
    1 project | /r/vulkan | 26 Nov 2022
    You may want to look at Vulkan Profiles. In short, you can make a profile (like your "descriptor of features") and call an API to see if the device supports everything. And then make another call to actually create the device with the extensions and features in the profile.
  • Fastest way to get guaranteed device limits?
    1 project | /r/vulkan | 26 Apr 2022
    So Vulkan 1.3 just kicked off a new concept called profiles
  • Two new Vulkan samples from The Khronos Group! (Profiles and C++ bindings)
    3 projects | /r/vulkan | 17 Mar 2022
    The first sample comes from Sascha Willems. It demonstrates the usage of the Vulkan Profiles Library. Sample - https://github.com/KhronosGroup/Vulkan-Samples/tree/master/samples/tooling/profiles Vulkan Profiles Library - https://github.com/KhronosGroup/Vulkan-Profiles

What are some alternatives?

When comparing VulkanExamples and Vulkan-Profiles you can also consider the following projects:

conan-center-index - Recipes for the ConanCenter repository

Vulkan-Samples - One stop solution for all Vulkan samples

std-simd - std::experimental::simd for GCC [ISO/IEC TS 19570:2018]

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.

Waifu2x-Extension-GUI - Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

ncnn - ncnn is a high-performance neural network inference framework optimized for the mobile platform