VoiceChatManager
An SCP: SL plugin which allows to record players' voice chat and play custom audios globally or in the proximity of a specific position or player. (by EliteSCP)
Harmony
A library for patching, replacing and decorating .NET and Mono methods during runtime (by pardeike)
VoiceChatManager | Harmony | |
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1 | 26 | |
12 | 4,835 | |
- | - | |
0.0 | 8.9 | |
over 1 year ago | 4 days ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VoiceChatManager
Posts with mentions or reviews of VoiceChatManager.
We have used some of these posts to build our list of alternatives
and similar projects.
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Is there any plugin that allows custom spawn music?
https://github.com/iopietro/VoiceChatManager/ not sure if it's updated to beta yet.
Harmony
Posts with mentions or reviews of Harmony.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-09.
- How to make mods?
- Learning how to mod
- [Gordianquest] Mod amplificateur de butin
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Fast Script Reload - Hot Reload implementation for Unity is now open source!
Some more details https://github.com/pardeike/Harmony/issues/424
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Set return value of method called by method in unit test
Here's what you're looking for.
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Why use { get; set; } at all?
Probably a little out of your scope but the library Harmony you can write patches (detours) on methods. Using get/set instead of a field would allow you to override the property's method. Let's say you wanted to write something to always have the name uppercase. You could patch the constructor and set this.name = this.name.ToUpper() but that field is publicly assignable so you can't really enforce that. On the other hand with a property you can override the set method to say this._name = value.ToUpper().
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Python's "Disappointing" Superpowers
It's kind of a subtle distinction that I think was lost between the posted article and the original article it was responding to, but I don't think the kinds of reflection capabilities that Roslyn provides is what the author intended. The specific example given in the referenced article for "Higher-order programs" specifically refers to the ability to replace function implementations at runtime without interrupting the program, and specifically calls out hot-code reloading (such as what Java provides) as a deficient form of similar functionality. This is closer to the type of functionality libraries like Harmony provide, but even that solution requires including the library and instrumenting your code ahead of time.
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Reverse engineering integrity checks in Black Ops 3
https://github.com/pardeike/Harmony harmony lets you patch functions at runtime, kind of like a dll injection / memory edit
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Loot amplifier mod
Download Harmony 2 and put net472 version of the library into GordianQuest_Data\Managed
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Replace class method from DLL with my own
I'd recommend looking into Harmomy and seeing if you're able to use it. It makes modifying DLLs pretty convenient.