ValveResourceFormat
ArchiSteamFarm
ValveResourceFormat | ArchiSteamFarm | |
---|---|---|
33 | 96 | |
1,401 | 10,645 | |
1.9% | 0.9% | |
9.9 | 9.9 | |
4 days ago | 1 day ago | |
C# | C# | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ValveResourceFormat
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CS2 Anubis - Leaked
Get https://vrf.steamdb.info/
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Blender and Dota 2
Use this: https://github.com/SteamDatabase/ValveResourceFormat
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Why is there an Elvis PNG in the Steam Files? (..\steamui\images)
Your research will be able to find a published report of a similar story in \materials\effects\coconut\ in the tf2_textures VPK structure (if you do not have either already, use a tool like GCFScape or Valve Resource Viewer to get into it).
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extracting 3D Models from Dota 2
You can also extract the textures using VRF https://vrf.steamdb.info/ to decompile the valve pak files and then use crowbar https://developer.valvesoftware.com/wiki/Crowbar to extract the textures from the relevant vtexc files. You could probably get the models this way too, but I haven't tried it yet. You'll also need the Blender Source Tools https://developer.valvesoftware.com/wiki/Blender_Source_Tools if you're aiming to open them in blender.
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extract assets and code from other games using Source engine?
Well, it's a wee bit taboo but if you use software like the source 2 resource viewer (it works on source 1 also, I checked) then you can view and export the hidden files of the game. Then you can use software like crowbar to convert models, textures, and animations from their original .mdl, .vtf, .dmx, and .smd files into more general use and palatable .obj, .tga, and .qc files. And then use the blender source toolsto export them back into source to after modifying.
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Does anyone know where/how to get the WAV files for the loose cannon? Or better yet send them to me?
If you do not have either already, use a tool like GCFScape or Valve Resource Viewer to get into the VPK file structure.
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[CS2] There won't be any server browser redesign (At this moment)
Thanks to VRF (Source 2 Resource Viewer) (also, thanks /u/xpaw - give him a follow!) we can browser Panorama UI source code (and of course other Source 2 files) in the all-new Counter-Strike 2 Limited Test.
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does anyone have/know where to find the developer commentary model? i'm not knowledgeable enough, apologies
TF2's copy is located in \steamapps\common\Team Fortress 2\hl2\hl2_misc_dir.vpk. Use a tool like GCFScape or Valve Resource Viewer to get into the VPK file structure. Once you're in there, it's \models\extras\info_speech.mdl.
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Muerta - voice responses
use https://vrf.steamdb.info/ and open "dota 2 beta\game\dota\pak01_dir.vpk"
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Dota 2 Assets
Check Youtube Guides or so how to use https://vrf.steamdb.info/
ArchiSteamFarm
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Is still safe to use steam idle?
Why should they? But be sure to use Open Source Projects like https://github.com/JustArchiNET/ArchiSteamFarm or https://github.com/JonasNilson/idle_master_extended so that no funny business happens due to your account due to shady idler programs. Idler programs simply mimic what you're doing and Steam doesn't care about you actually played the game or idled the time since Playtime is IR-reversible and the more you idle, the more you can't refund the game which suits them well.
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Home Networking Issues, can't connect to any of my services from the same network as my home server.
After installing the Plex desktop app on the server it can be viewed perfectly fine there. Also, looking in the Plex app settings on the server itself, it says its fully accessible outside my network, but it's simple not. I have forwarded the manually set Plex port, yet still no bite. One of my less important containers is working just fine (archisteamfarm), it just needs an internet connection. Whereas Plex, Deluge, Nextcloud and Bookstack are all down.
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[d] Steam Desktop Authenticator (SDA) stopped working from latest steam update
For Archi, dowload the bot from https://github.com/JustArchiNET/ArchiSteamFarm/releases/tag/5.4.7.2 x64 Win version then put your mafile in the config folder as bot1.maFile(ma file is with your 64 ID before), then run the EXE file, then open the UI.html, then create a bot with same name so bot1.maFile, add steam username and password, make it enable and save. It'll display that it's converting mafile to ASF file and then it's ready.
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Idle Daddy request for login every time I start again
Sorry but that's a 3rd party app and that has nothing to with Steam at all. You need to ask this at where you get that application, like a forum or even a review for the app from its app store. I'd rather suggest you to use https://github.com/JustArchiNET/ArchiSteamFarm because you can ask your questions directly there at the issues section.
- City Siege: Faction Island
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[Steam] (Game) Autumn
Either on terminal or web interface through ArchiSteamFarm. Hard to explain everything in one comment, so if you're not familiar with the topic here's good tutorial: https://github.com/JustArchiNET/ArchiSteamFarm/wiki/Setting-up. You can also use a bit more user-friendly Idle Master Extended for the same purpose, but that's only for Windows and you need to have Steam client running.
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My first homelab: a ThinkCentre M920Q with Proxmox, LXCs, homepage + my install notes and guide
ArchiSteamFarm (link) - This is a robust service that farms for Steam cards. I don't know what steam cards are lol, but I use it entirely as a backend to claim free Steam games using this plugin. The plugin is cool, it scans reddit for posts of free games then claims them for you.
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[Question] Any way to auto accept empty steam trade offers?
Use ArchiSteamFarm https://github.com/JustArchiNET/ArchiSteamFarm when setting up a bot you can select allow donations and it will accept all trades that you receive something for nothing. You can also disable all the card farming stuff too.
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Guys please recommend some interesting docker containers. What I currently have is seems to be ok, but I'm missing solutions that will make me get into it more. I know those long Reddit listings of self-hosted apps, but I haven't found many interesting things there.
Archi's Steam Farm for auto farming those stupid Steam cards: https://github.com/JustArchiNET/ArchiSteamFarm
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Can I play more than 1 game at once on steam?
So close to 32 being a multiple of 2. Instead, I find it weird there are limitations that aren't using the binary system.
What are some alternatives?
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
DualSenseX - Connect your DualSense Controller, use Adaptive Triggers, Emulate Xbox 360 or DualShock 4 through USB or Bluetooth on PC
Depressurizer - A Steam library categorizing tool.
FrostyFix - A tool to fix Frosty Support with games on platforms other than Origin (EA Desktop, Epic Games Store, Steam)
elsa-core - A .NET workflows library
CreamInstaller - Automatically finds all installed Steam, Epic and Ubisoft games with their respective DLC-related DLL locations on the user's computer, parses SteamCMD, Steam Store and Epic Games Store for user-selected games' DLCs, then provides a very simple graphical interface utilizing the gathered information for the maintenance of DLC unlockers.
UWPHook - 🔗 Add your Windows Store or UWP games to Steam
idle_master_extended - 🃏 Get your Steam Trading Cards the Fast Way (Fast Mode Extension 🚀)
DOTA - winter is coming..
SteamAchievementManager - A manager for game achievements in Steam.
FLParser - An FL Studio project file parser for .NET
ASF-Achievement-Manager - Achievement Manager for ASF