UnrealPlugin
Ultraleap SDK for the Unreal Engine. (by ultraleap)
UEJoystickPlugin
Unofficial Joystick Plugin for the Unreal Engine (by tsky1971)
UnrealPlugin | UEJoystickPlugin | |
---|---|---|
3 | 3 | |
260 | 75 | |
1.5% | - | |
8.4 | 0.0 | |
3 days ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnrealPlugin
Posts with mentions or reviews of UnrealPlugin.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-08.
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How can I use Ultraleap hand tracking on Unreal Engine 5.1?
If you can’t wait and want to get going right away you can use this commit on GitHub.
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Get started with Ultraleap's new hands module
For now, head over to GitHub to try out the latest version of the Unreal plugin where you can also find documentation to help you get started and our Unreal Modules 😎
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Leap Motion in UE 4.26.1?
You will need to rebuild the plugin to open the project and this guide will help you to get you up and running with our hand tracking in Unreal 4.25 or 4.26. :)
UEJoystickPlugin
Posts with mentions or reviews of UEJoystickPlugin.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-07.
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how to fix Raw Input plugin getting interference?
The usual joystick plugin that I would use is outdated for ue5 (https://github.com/tsky1971/UEJoystickPlugin) so I have to use the raw input plugin for an aircraft flight stick + rudder pedals. I'm getting interference though, even if I set up the vender and product ids correctly and make sure both devices write to different axis. For example, if I move the rudder pedals one of the flight stick's axis gets messed up until I stop moving the rudder pedals, after which the flight stick's axis works correctly. Are there any free alternatives to raw input or any way to fix interference? running on 5.0.2 btw
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Using Multiple DirectInput Devices
There is a free SDL2 plugin, which I use to read inputs from 2 joysticks simultaneously. The plugin has been forked many times over the years, including by me. https://github.com/tsky1971/UEJoystickPlugin https://github.com/brifsttar/JoystickPlugin
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Steam controller blinks by in the Days Gone PC trailer at about 1:14. Here’s hoping for proper support!
I forgot to mention this; you can implement SDL2 Joystick stuffs to Unreal Engine either a free or a paid plugin.
What are some alternatives?
When comparing UnrealPlugin and UEJoystickPlugin you can also consider the following projects:
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
ArduinoJoystickWithFFBLibrary - An Arduino Joystick Library With Force Feedback Feature
ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
OpenTournament - Repository for the Open Tournament Project
CloudConnector - Cloud native connectivity for Unreal Engine
UE-BUITween - Unreal 4 UMG UI tweening plugin in C++
SteamBridge - An Unreal Engine implementation of the Steamworks API.