UnitySimpleTCPNetwork
Oxide.GettingOverItMP
UnitySimpleTCPNetwork | Oxide.GettingOverItMP | |
---|---|---|
1 | 1 | |
0 | 39 | |
- | - | |
3.8 | 0.0 | |
about 3 years ago | over 1 year ago | |
C# | C# | |
- | MIT License |
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UnitySimpleTCPNetwork
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Exploring TCP Network in Unity
Here is the complete project.
Oxide.GettingOverItMP
What are some alternatives?
Telepathy - Simple, message based, MMO Scale TCP networking in C#. And no magic.
Oxide.Rust - Rust game extension for the Oxide modding framework
Easy-TCP-Server - An easy-to-implement TCP server which handles incoming TCP data from multiple clients via 'channels' of connections between the clients and the server.
ForgeNetworkingRemastered - See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
silver-sniffle - Ncurses TCP Chat
RavenM - The RavenM Multiplayer Mod
Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror
Riptide - Lightweight C# networking solution for multiplayer games.
SimpleUnityTCP - 🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.
TcpClientIo - TcpClientIo Wrapper of TcpClient what help focus on WHAT you transfer over TCP, not HOW