UnityRuntimeNodeEditor
Unity runtime node editor using with Unity UI. (by cemuka)
NodeEditor
A node editor control for Avalonia. (by wieslawsoltes)
UnityRuntimeNodeEditor | NodeEditor | |
---|---|---|
1 | 7 | |
368 | 222 | |
- | - | |
1.9 | 8.5 | |
11 months ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityRuntimeNodeEditor
Posts with mentions or reviews of UnityRuntimeNodeEditor.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Runtime Node-Based Particle System Editor (Feedback? Info in Comments)
So basically this is a heavily modified version of this repo. In addition to writing my own nodes and graph (required), the alot of the source was updated to allow for input/output type validation and better handling of data flow, making it actually useful for runtime editors for modding, level editing, or whatever.
NodeEditor
Posts with mentions or reviews of NodeEditor.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-04.
- Consulta tech stack posible proyecto
-
What framework should I use to make a Mindmap desktop app?
You might want to use Avalonia UI. There is an OSS project that has most of what you want, which might make a good starting point.
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Is there anything equivalent to the WPF canvas in other UI frameworks?
More advanced control with drag and drop and editing https://github.com/wieslawsoltes/NodeEditor
- Show HN: NodeEditor app running on Android using AvaloniaUI framework
- NodeEditor app running on Android using AvaloniaUI framework
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Web app developed with C# and XAML. Powered by Avalonia and Web Assembly.
Nice. To save you one click if you want the github repo of the project.
- NodeEditor - Avalonia C#/XAML application running on the web (Windows 7/Chrome)
What are some alternatives?
When comparing UnityRuntimeNodeEditor and NodeEditor you can also consider the following projects:
realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.
Mixture - Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
MindMate - Mind Mate is an open source mind mapping software developed in C# .Net
Godot - Godot Engine – Multi-platform 2D and 3D game engine
nodify - Highly performant and modular controls for node-based editors designed for data-binding and MVVM.