UnityRuntimeNodeEditor VS quill

Compare UnityRuntimeNodeEditor vs quill and see what are their differences.

quill

Minimal UI library for unity. It provides modding capabilities via lua api. (by cemuka)
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UnityRuntimeNodeEditor quill
1 1
368 16
- -
1.9 1.8
11 months ago over 2 years ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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UnityRuntimeNodeEditor

Posts with mentions or reviews of UnityRuntimeNodeEditor. We have used some of these posts to build our list of alternatives and similar projects.
  • Runtime Node-Based Particle System Editor (Feedback? Info in Comments)
    1 project | /r/Unity3D | 14 May 2022
    So basically this is a heavily modified version of this repo. In addition to writing my own nodes and graph (required), the alot of the source was updated to allow for input/output type validation and better handling of data flow, making it actually useful for runtime editors for modding, level editing, or whatever.

quill

Posts with mentions or reviews of quill. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-18.

What are some alternatives?

When comparing UnityRuntimeNodeEditor and quill you can also consider the following projects:

realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity

Unity-Lua - A wrapper around MoonSharp that allows easy development of moddable Unity games

NodeEditor - A node editor control for Avalonia.

extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.

Mixture - Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime