UnityRayTracingPlugin
Native plugin for Unity3d that replaces the renderer with a hardware accelerated ray tracer. (by afuzzyllama)
ProtoTracer
3D rendering and animation engine for multifaceted displays on microcontrollers (by coelacant1)
UnityRayTracingPlugin | ProtoTracer | |
---|---|---|
1 | 9 | |
25 | 126 | |
- | 2.4% | |
0.0 | 7.0 | |
over 1 year ago | 7 days ago | |
C++ | C++ | |
MIT License | GNU Affero General Public License v3.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityRayTracingPlugin
Posts with mentions or reviews of UnityRayTracingPlugin.
We have used some of these posts to build our list of alternatives
and similar projects.
ProtoTracer
Posts with mentions or reviews of ProtoTracer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-02.
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Some DIY helmet mods for my cyberpunk-inspired cosplay
ProtoTracer for changing the image the LED shows.
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protogen_irl
Yep! Here it is if you wanna check out all of the code: https://github.com/coelacant1/ProtoTracer
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Protogens_irl
Check it out here! https://github.com/OpenProtogen/ProtoTracer
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Finally have all my displays working! [OC]
So this was all programmed in C++, currently I have it displayed a BMP image and am rotating, but color shifting and changing is actually very lightweight. Will be adding that in soon! If you wanna check out the code you can do that here, it isn't fully up to date though: https://github.com/OpenProtogen/ProtoTracer
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Nuzzles_irl
I am here to accept your judgement: https://github.com/OpenProtogen/ProtoTracer
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Proto_boot.exe [OC]
It's all from scratch and it's available here if you'd like to check it out!
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Idle animation update! [OC]
Also, this code is now open source! If you want to check it out I have it up on GitHub on the OpenProtogen page. If you wanna see more random nonsense I do or build progress I post more on Twitter
What are some alternatives?
When comparing UnityRayTracingPlugin and ProtoTracer you can also consider the following projects:
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
PSRayTracing - A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
UAAE - Unity Assets Advanced Editor
plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
RTXDI
RayTracer - A ray tracing program