UnityCsReference
Stripe.Net
UnityCsReference | Stripe.Net | |
---|---|---|
58 | 7 | |
11,399 | 1,329 | |
0.9% | 0.9% | |
7.2 | 9.1 | |
3 days ago | 1 day ago | |
C# | C# | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityCsReference
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Anyone know what Unity's Matrix4x4 looks like internally?
I've checked their CS reference code on their Github, both here and here, but I want to dive a little deeper - specifically, I want to know what they're actually doing when determining validity of the Matrix4x4.
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Torn between chossing Unity & C# or going UE5 and C++. What made you choose unity?
Yep, but beyond just decompiling it, the c# layer of code is on GitHub: https://github.com/Unity-Technologies/UnityCsReference
- 2 minutes of silence for those who bought RTX 3070 and RTX 3070Ti
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Do you use System.Object.ReferenceEquals() ?
https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Scripting/UnityEngineObject.bindings.cs (after 2019.1)
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Custom method attribute for Animation Event Functions
The code where the method filtering for the Animation Event Inspector is done, is here (line 190). Is it possible to do something like this? That repository explicitly says:
- Can’t find operation
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Bounds.Encapsulate precision loss?
No reason, you can look at the source of encapsulate
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Modify Project Setting's "Default Quality Level" by script
There isn't really a straight forward way to do this, even the QualitySettings editor uses Serialised Properties to get at the data. (Line 343 in QualitySettingsEditor)
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Has any indie dev got (read-only) access to Unity source? How much did it cost?
This is awesome, thank you! I'm most curious about their Runtime
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Is C++ still the language when entering 3D programming in 2023?
I think if you want to get into graphics programming you do want to work with OpenGL and similar things, because at the very least you need to understand it all (and decide what parts of engines to use and what to ignore when you get to whole games). It's also worth saying that while you can only publicly get the references in Unity you do get source access at the higher subscription tiers you'd use at a game studio.
Stripe.Net
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Managing Webhook Events for Connected Accounts
In the previous article in this series, we examined how to integrate customer registration and onboarding for Stripe Connect accounts into an ASP.NET Core Razor Page application. To do this, we leveraged the Stripe .NET NuGet package which provides a convenient wrapper around the Stripe HTTP APIs. While Stripe does provide an abundance of functionality through API endpoints, there will be situations that require more than a typical request-response interaction.
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Robust Usage Reporting with Stripe
I ran into Stripe's API rate limits while developing a revenue forecasting app[1] The metrics calculated requires retrieving two months of charges using Stripe's API, which can result in long loading times because:
*...listing charges (or most resources) can be quite slow as you need to render many objects. The Charge API especially is quite a large object to render and paginate through.*
Source: https://github.com/stripe/stripe-dotnet/issues/2284#issuecom...
[1] https://github.com/hbcondo/revenut-app
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Ask HN: Examples of Top C# Code?
I like the Stripe API design, and as a follow-on, I tend to like their coding styles and structures. Here's their official Stripe dotnet library - https://github.com/stripe/stripe-dotnet. It's well organized and the code coverage looks good.
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August Stripe Developer Digest
New API version released: Version 2022-08-01 of the Stripe API has been released along with major version upgrades to all official client libraries, namely Dotnet, Go, Java, PHP, Node, Python, and Ruby. Read more about breaking changes in the API upgrades section and how to upgrade.
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One-time-payments with Stripe (+3DSecure), React, Redux, and Asp.NET
I am using Stripe backend library that you can fetch from here Stripe.net.
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Explore Stripe Tax and the new webhooks dashboard
Stay compliant with updated KYC regulations: We’ve added future_requirements support to our Java, PHP, .NET, Go, and Node SDKs. This parameter enables developers to know account verification requirements and deadlines.
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Scalable developer video production
Stripe has seven main client libraries — Ruby, PHP, Python, Node, .NET, Go, and Java — and we wanted to give junior developers a foundation of broadly applicable knowledge to help them in all of their Stripe development going forward.
What are some alternatives?
fastapi - FastAPI framework, high performance, easy to learn, fast to code, ready for production
nopCommerce - ASP.NET Core eCommerce software. nopCommerce is a free and open-source shopping cart.
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
ServiceStack.Stripe - Typed .NET clients for stripe.com REST APIs
Raylib-CsLo - autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`
SimplCommerce - A simple, cross platform, modulith ecommerce system built on .NET
tinyraycaster - 486 lines of C++: old-school FPS in a weekend
SmartStoreNET - Open Source ASP.NET MVC Enterprise eCommerce Shopping Cart Solution
astc-encoder - The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
Virto Commerce - Virto Commerce B2B Innovation Platform
oqtane.framework - CMS & Application Framework for Blazor & .NET MAUI
Square - C# client library for the Square Connect APIs