Unity-Http-Debugger VS unity-editor-custom-vectors

Compare Unity-Http-Debugger vs unity-editor-custom-vectors and see what are their differences.

unity-editor-custom-vectors

Custom Vector editor fields and property attributes for the Unity Editor (by Dabblesoft-Dan)
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Unity-Http-Debugger unity-editor-custom-vectors
2 1
63 0
- -
0.0 4.4
over 1 year ago about 3 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Http-Debugger

Posts with mentions or reviews of Unity-Http-Debugger. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-31.
  • 🛠 Going back to development on a request logging and debugging tool! 💌
    1 project | /r/Unity3D | 18 Oct 2022
    🔗Repo Would love to hear some thoughts!
  • I created a Postman-like tool for Unity!
    2 projects | /r/Unity3D | 31 Mar 2022
    🔗Repo UI is mostly a copy of Insomnia but I created this tool mainly to log all of the requests in my app. There is a "Stash" tab where you can save and test REST API calls. And there is a "Playmode" tab where you can see all of the logged requests. This tool already has most of the basic functionality implemented but is not finished. I would like to hear if anybody would find this useful and if so how would they use it in their projects? Is it worth finalizing and polishing up?

unity-editor-custom-vectors

Posts with mentions or reviews of unity-editor-custom-vectors. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Unity-Http-Debugger and unity-editor-custom-vectors you can also consider the following projects:

AutoLOD - Automatic LOD generation + scene optimization

UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

NodeGraphProcessor - Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

insomnia - The open-source, cross-platform API client for GraphQL, REST, WebSockets, SSE and gRPC. With Cloud, Local and Git storage.

MyBox - MyBox is a set of attributes, tools and extensions for Unity