Unity-Http-Debugger
Http request logging tool for Unity. (by ErnSur)
unity-editor-custom-vectors
Custom Vector editor fields and property attributes for the Unity Editor (by Dabblesoft-Dan)
Unity-Http-Debugger | unity-editor-custom-vectors | |
---|---|---|
2 | 1 | |
63 | 0 | |
- | - | |
0.0 | 4.4 | |
over 1 year ago | about 3 years ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Unity-Http-Debugger
Posts with mentions or reviews of Unity-Http-Debugger.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-31.
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🛠Going back to development on a request logging and debugging tool! 💌
🔗Repo Would love to hear some thoughts!
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I created a Postman-like tool for Unity!
🔗Repo UI is mostly a copy of Insomnia but I created this tool mainly to log all of the requests in my app. There is a "Stash" tab where you can save and test REST API calls. And there is a "Playmode" tab where you can see all of the logged requests. This tool already has most of the basic functionality implemented but is not finished. I would like to hear if anybody would find this useful and if so how would they use it in their projects? Is it worth finalizing and polishing up?
unity-editor-custom-vectors
Posts with mentions or reviews of unity-editor-custom-vectors.
We have used some of these posts to build our list of alternatives
and similar projects.
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Looking for feedback on a free Custom Vectors tool I made for customizing how Vectors are displayed in the Unity Editor (e.g. changing labels, expanding fields, etc)
GitHub URL: https://github.com/Dabblesoft-Dan/unity-editor-custom-vectors
What are some alternatives?
When comparing Unity-Http-Debugger and unity-editor-custom-vectors you can also consider the following projects:
AutoLOD - Automatic LOD generation + scene optimization
UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
NodeGraphProcessor - Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
insomnia - The open-source, cross-platform API client for GraphQL, REST, WebSockets, SSE and gRPC. With Cloud, Local and Git storage.
MyBox - MyBox is a set of attributes, tools and extensions for Unity