USharpVideo
VIN-A
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USharpVideo | VIN-A | |
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4 | 1 | |
305 | 2 | |
- | - | |
5.3 | 0.0 | |
3 months ago | about 2 years ago | |
C# | C# | |
MIT License | GNU Affero General Public License v3.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
USharpVideo
- Play/pause button for Unity and/or AVPro video players?
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Hi ^^ I want to share my world in VRC
I used this player https://github.com/MerlinVR/USharpVideo It's really good and flexible.
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SDK 3/udon video player that syncs to all players.
https://github.com/MerlinVR/USharpVideo the dev is a super nice guy, and has a great community discord. https://discord.gg/BpKndaNfnu support him on his patreon https://www.patreon.com/MerlinVR
VIN-A
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I've made an accessibility script for visually-impaired players that allows them to navigate around using their hands and ears. Now I need some feedback to improve it.
The script itself is available for download, but I need testers to actually improve it. As it stands, it is seviceable, but I don't have enough feedback to actually implement or improve anything beyond what's implemented, unfortunately. If you have anyone who could benefit from such an accessibility implementation, please let them try it out, I'd like to improve it.
What are some alternatives?
PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
CyanEmu - CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.
NUSaveState - An alternate approach to saving and loading data in a VRChat world.
vrcbce - VRCBilliards: Community Edition
UdonSharp - An experimental compiler for compiling C# to Udon assembly
VRCQuestTools - Unity editor extension to support uploading VRChat avatars for Oculus Quest
VRWorldToolkit - Unity Editor extension for making VRChat worlds
VRCMelonAssistant - Simple VRChat Mod Installer
CyanTrigger - CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp.
Toony-standard - A toon shader with standard elements for vrchat