UMultiTargetBuilder VS Decision-Tree-Package

Compare UMultiTargetBuilder vs Decision-Tree-Package and see what are their differences.

Decision-Tree-Package

An open source Unity package for creating Decision Trees with a visual editor. The package comes with some samples to help teach users how to use it and an action manager to handle executing the results of the decision tree. (by KieranCoppins)
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UMultiTargetBuilder Decision-Tree-Package
2 2
45 37
- -
0.0 0.0
about 1 year ago over 1 year ago
C# C#
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UMultiTargetBuilder

Posts with mentions or reviews of UMultiTargetBuilder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-22.

Decision-Tree-Package

Posts with mentions or reviews of Decision-Tree-Package. We have used some of these posts to build our list of alternatives and similar projects.
  • Open Source Decision Tree Editor Package for Unity
    1 project | /r/gamedev | 18 Jan 2023
    For the past few months I've been working on a game in my spare time in Unity and developed a useful tool for developing decision trees for video game AI. I recently modularised it and put into a package onto GitHub; fully open source!
  • I released a decision tree development tool; open source!
    1 project | /r/Unity3D | 14 Jan 2023
    It felt rude to just keep this to myself, so here I am releasing it for free on GitHub, fully open source. I hope this can help some of you and you enjoy using my tool! Any feedback on it would be greatly appreciated and I do plan on keeping it updated with any new features I feel like implementing.

What are some alternatives?

When comparing UMultiTargetBuilder and Decision-Tree-Package you can also consider the following projects:

cube-coordinates - Unity package providing a cube coordinate system for building and using hexagonal tiles for gameplay.

Unity-Gyroscope-Parallax - Unity Parallax based on gyroscope components.

stellaris_planet_builder - Stellaris Planet Builder Simulator

GitDependencyResolverForUnity - This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!

com.mitay-walle.physics2d-debugger - Instantly renders Unity's 2D physics colliders and joints as a wireframe for rapid prototyping

UpmGitExtension - This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.

Eflatun.SceneReference - Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

com.openai.unity - A Non-Official OpenAI Rest Client for Unity (UPM)