UMultiTargetBuilder
cube-coordinates
UMultiTargetBuilder | cube-coordinates | |
---|---|---|
2 | 2 | |
45 | 40 | |
- | - | |
0.0 | 0.0 | |
about 1 year ago | almost 2 years ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
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UMultiTargetBuilder
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What are some 2D (FREE) unity tools to spead up work and make your life much easier?
multitarget build make multiple builds of your game with the click of a button great for making steam, standalone, and demo versions of your game with one click. I think making builds of different platforms in one click can be glitchy though.
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I made Custom Build Processor for my game and do all builds for all platforms at once.
https://github.com/voldien/UMultiTargetBuilder this is the tool I use to do that. Its really hard to find in search engines for some reason but it works really well and even has a nice custom editor window
cube-coordinates
What are some alternatives?
stellaris_planet_builder - Stellaris Planet Builder Simulator
honeycomb - Create hex grids easily, in node or the browser.
com.mitay-walle.physics2d-debugger - Instantly renders Unity's 2D physics colliders and joints as a wireframe for rapid prototyping
Unity-Gyroscope-Parallax - Unity Parallax based on gyroscope components.
Decision-Tree-Package - An open source Unity package for creating Decision Trees with a visual editor. The package comes with some samples to help teach users how to use it and an action manager to handle executing the results of the decision tree.
Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.
Eflatun.SceneReference - Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
2D-Platformer-Hunter - A 2D Platformer Controller in Unity
com.openai.unity - A Non-Official OpenAI Rest Client for Unity (UPM)