UIforETW
ViGEmBus
UIforETW | ViGEmBus | |
---|---|---|
18 | 126 | |
1,532 | 2,386 | |
0.7% | - | |
5.5 | 0.0 | |
3 months ago | 8 months ago | |
C++ | C++ | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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UIforETW
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Mark Russinovich: “Working towards enabling Windows driver development in Rust”
You can use UI4ETW[0] to capture an event trace when the mouse freezes. You may need to install the Windows SDK or Visual Studio to interpret the results, though.
[0] https://github.com/google/UIforETW
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How to avoid bounds checks in Rust (without unsafe!)
Event Tracing for Windows (WPA/xperf) works quite well for profiling, and it's really easy to set up with UIforETW. Symbol loading works with MSVC-generated symbols (just set the target/debug/ folder as a symbol path), though it's rather slow.
- League FPS midgame slowdown: Call for details
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AMD Adrenalin 22.8.2 Released
There's a couple methods to achieve this but I like to recommend this project since it provides an easy to use GUI and (iirc) doesn't require the installation of Windows ADK.
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Anyone else has mini stutters since last update even tho ping and packet loss are fine?
If anyone could use UI for ETW (https://github.com/google/UIforETW/releases) to grab an ETL file during the micro-stutters and share it with me, that'd be amazingly helpful. An ETL is like a whole-machine tracefile that'll show exactly what chunk of code is using the time when a stall happens.
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Micro-stutters started happening about a week ago, Now Dota 2 is basically unplayable for me.
Install UI for ETW (https://github.com/google/UIforETW/releases) and collect an ETL file while the stuttering is happening. Upload them to somewhere and send it to JeffHill once you got them.
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Dota2 Bug Tracker
If you capture an ETL file using UI for ETW (https://github.com/google/UIforETW/releases) and link that ETL file in the report, I'm happy to take a look and see what might be going on?
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My main account lags in main menu and I created a new account to check it and it doesn't. Can't figure out why. Plays from the same laptop (i5 6th gen, 4gb ram, gpu dead). Lags only in main menu and once I get into the game it's the same.
Could you install UI for ETW and collect an ETL file? https://github.com/google/UIforETW/releases
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Anybody else experiencing severe FPS drops ever since the Primal Beast Update?
If you install UI for ETW (https://github.com/google/UIforETW/releases) and capture an ETL trace during gameplay, I'd love to open it with dev tools and find out what's going on! It sounds like you've done all the obvious things, so I'm pretty curious what's actually going on with your system. With a rig like that you should have no problems running Dota at a pretty high frame rate.
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Alongside the tinker nerf, techies rework, new maps etc. One thing that we as a community should demand is massive spring cleaning update.
If you're seeing poor performance in Dota, one thing that's incredibly helpful is to install UI for ETW (https://github.com/google/UIforETW/releases) and collect an ETL file during the problem. We can read these files to see which parts of Dota are misbehaving or what else on your system might be interacting with Dota.
ViGEmBus
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Moonlight, Deck controls not working
You might need to install ViGEmBus on your host computer, that's how Sunshine sees and uses the controller.
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(PC) Joystick bug with Gamepad? Please help
download and run VIGEmBUS: https://github.com/nefarius/ViGEmBus/releases/tag/v1.22.0
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Touchpad Passthru not working after ViGEM Update
This problem on GitHub explains what I have also. Does anyone know how to fix this? I tried uninstalling and reinstalling the newest ViGEm update (1.22), and restarting my computer, but nothing is working for me. Does anyone else have this problem as well? Thanks!
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Moonlight stops recognizing my controller after a few seconds
Solution edit: Downgrading the ViGEmBus driver on the host machine to v1.21.442.0 solved it: https://github.com/nefarius/ViGEmBus/releases/tag/v1.21.442.0
- ViGEmBus 1.22.0 "It's dead, Jim" Release
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[Mini-guide] Moonlight / Sunshine setup for G Cloud and Windows 10
I installed ViGEmBus for gamepad support, just download the linked exe and run it.
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Trouble with steam deck tools
Do you have ViGEm installed? https://github.com/ViGEm/ViGEmBus/releases
- Ubisoft Stadia Controller
- Trying to use Sunshine to play Diablo 4 on my Sony OLED - help!
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controller on pluto pc
and install version 1.17 from the vigem drivers https://github.com/ViGEm/ViGEmBus/releases/tag/setup-v1.17.333.
What are some alternatives?
windows-drivers-rs - Platform that enables Windows driver development in Rust. Developed by Surface.
XOutput - DirectInput to XInput wrapper
Dota-2-Vulkan - Tracker for issues specific to the Vulkan version of Dota 2 on Windows, Linux, and macOS
BetterJoy - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
Meadow.Foundation - Unified driver and library framework for Meadow applications.
DS4Windows - Like those other ds4tools, but sexier
simdjson - Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
HidHide - Gaming Input Peripherals Device Firewall for Windows.
GTAO_Booster_PoC
DualSenseX - Connect your DualSense Controller, use Adaptive Triggers, Emulate Xbox 360 or DualShock 4 through USB or Bluetooth on PC
KernelSharp - C# Kernel Mode Driver example using NativeAOT
AHK-ViGEm-Bus - A wrapper for AHK that drives the ViGEm bus to create virtual console controllers