UEShaderScript VS Blender_ParadoxToolkit

Compare UEShaderScript vs Blender_ParadoxToolkit and see what are their differences.

UEShaderScript

UEShaderScript is a free Blender Plugin that allows for saving and dynamically loading shader maps and textures. It is built for all 3d assets exported from Unreal Engine. (by AnimNyan)
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UEShaderScript Blender_ParadoxToolkit
2 2
53 162
- -
0.0 4.0
over 1 year ago 6 months ago
Python Python
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UEShaderScript

Posts with mentions or reviews of UEShaderScript. We have used some of these posts to build our list of alternatives and similar projects.

Blender_ParadoxToolkit

Posts with mentions or reviews of Blender_ParadoxToolkit. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UEShaderScript and Blender_ParadoxToolkit you can also consider the following projects:

FromSoftware-Blender-Importer - A Blender plugin for importing Fromsoft DCX files

Blender-For-UnrealEngine-Addons - I have created this addons for export asset from Blender to Unreal Engine 4

b3dsdf - 🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (160+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.

Blender-Guide - Blender Guide

CAD_Sketcher - Constraint-based geometry sketcher for blender

scpcb-ue-my - SCP - Containment Breach Ultimate Edition

KK-Blender-Porter-Pack - Plugin pack for exporting Koikatsu characters to Blender.

WebView - Efficient UE browser uses CEF open source kernel; When the frame rate is 60 per second and the resolution is 4K, a single GPU is rendered, and the UE and browser will not lose frames. 8K frame rate does not decrease under multi GPU binding.

Blender-Launcher - Standalone client for managing official builds of Blender 3D

The_Lightmapper - Fast and easy baked GI Lightmaps for Blender and Cycles

io_scene_cgf - CGF file format plugin for importing in blender.