Toony-standard VS USharpVideo

Compare Toony-standard vs USharpVideo and see what are their differences.

Toony-standard

A toon shader with standard elements for vrchat (by Cibbi)

USharpVideo

A basic video player made for VRChat using Udon and UdonSharp (by MerlinVR)
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Toony-standard USharpVideo
1 4
26 306
- -
0.0 5.3
about 2 years ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Toony-standard

Posts with mentions or reviews of Toony-standard. We have used some of these posts to build our list of alternatives and similar projects.

USharpVideo

Posts with mentions or reviews of USharpVideo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-22.

What are some alternatives?

When comparing Toony-standard and USharpVideo you can also consider the following projects:

LazyOptimiser - An experimental tool to apply some automatic optimisations to an avatar

PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

CyanEmu - CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.

vrcbce - VRCBilliards: Community Edition

UdonSharp - An experimental compiler for compiling C# to Udon assembly

VRCQuestTools - Unity editor extension to support uploading VRChat avatars for Oculus Quest

VRWorldToolkit - Unity Editor extension for making VRChat worlds

VRCMelonAssistant - Simple VRChat Mod Installer

CyanTrigger - CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp.

VIN-A - Visual Impairment Navigation Assistant is a runtime accessibility implementation for VRChat (Udon/U#)

NUSaveState - An alternate approach to saving and loading data in a VRChat world.