Tokenmagic
macros
Tokenmagic | macros | |
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13 | 55 | |
45 | 202 | |
- | 2.5% | |
4.4 | 4.0 | |
11 days ago | 26 days ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | Creative Commons Attribution Share Alike 4.0 |
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Tokenmagic
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Pf2e Beginner box, how to make tokens more vibrant?
You can use the module TokenMagicFX to adjust the token in various ways.
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How do YOU handle creature tokens that are no longer a threat?
Token Magic FX it'll add a compendium full of all sorts of cool token fx.
- Automated Animations for Savage Pathfinder (Play with sound )
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Spell templates
Token Magic FX, despite the name, adds magic to more than just tokens! You can set all sorts of defaults for templates, but be aware that when you install it the defaults might be a little more flashy than you're looking for (or they might be exactly to your taste... everyone's different). When you go into the module's settings the Automatic Template Settings is right at the top and that's where you can start tweaking to get things how you'd like them to be.
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[OC] We're facing one of the BBEGs in our campaign, so I drew and animated her token for her first phase! Here's the result. I just adore how animations work in FVTT
This is really awesome! You may be able to save yourself some time by adding some dynamic effects with TokenMagicFX. You could have her swoop into the field, hover around her tile, add particle effects, and even cast shadows all without needing to modify the underlying animation at all.
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Anyone else use a side perspective in Foundry? Looking for resources and/or modules
You can use TokenMagic to add depth to the scene by adding shadows to floating characters. Here's an example of how that could look (apologies as I don't have an appropriate map for this): https://i.imgur.com/gOVJRnQ.png
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Dungeon furniture tokens?
In addition to this you can use (Token Magic FX)[https://github.com/Feu-Secret/Tokenmagic] to make those magic circles glow, highlight important objects, and more with basically 0 additional effort.
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Is there a way to make tokens appear differently to different players?
There's also the Token Magic FX module which is definitely more advanced, but if you're comfortable editing the guts of a macro, you could write some that would shift between images with a little more fan fare.
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Hasna Forest Puzzle - 35x30 - Forest Scene with a Built-in Puzzle! Made by RuinWorks
SecretFire (https://github.com/Feu-Secret/Tokenmagic | Tokenmagic)
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Necessary/Useful Modules & current version update?
Token Magic FX
macros
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Where to learn coding for Foundry?
Yeah, learning how to do other stuff in Javascript is a good way to start. But then maybe look at things like the example scripts in the community macros: https://github.com/foundry-vtt-community/macros
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Patreons or places for macros for Dnd 5e
Have a look at the community free macro module. https://github.com/foundry-vtt-community/macros
- Macros for barbarian rage
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Any good "VTTs" for in-person games using a TV for maps?
If you code at all, then Foundry jumps even higher up the recommendation list since it's designed intentionally to allow people to build stuff and add functionality. As someone who used to mess with R20 macros and their proprietary API, this is probably one of my favorite benefits to Foundry. They have some typical documentation though if you prefer examples the community macros repo is great for that.
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Too long game breakage rant with a short follow up question.
Read some of the shorter/simpler macros from https://github.com/foundry-vtt-community/macros to get a sense of how they work.
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How can I select multiple tokens easily?
This macro in the FoundryVTT Community Macros GitHub repository "selects all actors of the same name on the scene." I haven't tested it, but these macros have never given me issues in the past, and I recommend checking out that repo if there's ever something you're looking for.
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Questions about Foundry, (Fog of War)
Quick size control (#2) is generally handled by macros. There's a macro for quickly swapping tokens between 1x1 and 2x2 in the community macros. If you want some that will just bump a token up or down 1 grid size, I can get you mine personal ones in a bit when I'm at my main computer/
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[Toolkit 13] Macro to remove all current active effects on a token?
buttonpushertv
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Macro or Midi QOL for paladin Laying on Hands
Try this one: https://github.com/foundry-vtt-community/macros/blob/4e25a66ef7990dbcb0c9015b554286de147c5116/actor/5e_lay_on_hands.js
- How do I create "Lay on Hands" for a paladin?
What are some alternatives?
foundryvtt-smart-doors - A Foundry VTT module that makes your doors smarter.
foundry-vtt-macros
automated-jb2a-animations
FoundryVTT-Actor-Attribute-Lists - A macro that displays the data fields usable in roll commands (e.g. @abilities.str.mod) for the selected actor in FoundryVTT.
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
forbidden-lands-foundry-vtt - This is a Forbidden Lands game System for the Foundry Virtual Tabletop. Made by @Perfectro, @patrys and @aMediocreDad. Maintained by @aMediocreDad
foundryvtt-dice-so-nice
target-lock - [DEPRECATED] Foundry pf2e module to list targeted tokens in damage roll dialog
foundryvtt-magic-items
dae
foundry-mods
foundryvtt-attack-roll-check-5e - A tiny module that helps GMs know when an attack roll hits a targeted creature.