TodoApi
osu-framework
TodoApi | osu-framework | |
---|---|---|
10 | 7 | |
2,657 | 1,569 | |
- | 1.0% | |
3.7 | 9.9 | |
about 1 month ago | about 15 hours ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TodoApi
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ASP.NET Core beginner struggling to find open-source projects to learn or build
Shameless plug https://github.com/davidfowl/TodoApi
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Blazor Authentication - Understanding OpenIDConnect vs IdentityServer?
This is a fairly common scenario (externalizing the authentication piece but still wanting app-local storage of some user information) that isn't well documented (we're working on that). You might try taking a look at this app by u/davidfowl that supports what you're asking about: https://github.com/davidfowl/todoapi
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Please guide me on how to start with Authentication vs Authorization in a .net blazor webassembly.
Good news: David Fowler has a full showcase repository TodoApi
- Creating Angular and C# application
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Azure B2C or ASP.NET Core Identity for API that services SPA and Mobile app
ASP.NET Core Identity.However, most examples use Identity with the MVC/Blazor. I need to support both a SPA and a mobile app and I am not sure if that is the recommended approach here.(Perhaps I should use the backend for frontend approach like David Fowler showcases in https://github.com/davidfowl/TodoApi ?)
- any good (asp.net core) repositories for studying ?
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MinimalAPI Github repositories
Throwing mine in the ring https://github.com/davidfowl/TodoApi/
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Easiest/Standard way to implement a simple HTTP REST API?
Example at https://github.com/davidfowl/CommunityStandUpMinimalAPI/blob/main/TodoApi/Program.cs
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Ask HN: Examples of Top C# Code?
A basic example looks like: https://github.com/davidfowl/CommunityStandUpMinimalAPI/blob...
Some more documentation on integration tests: https://learn.microsoft.com/en-us/aspnet/core/test/integrati...
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I need a C# crash course for experienced developers
Pre .NET 6, there's a Startup.cs file that is used to set these up. .NET 6+ just puts them in Program.cs by default, but you can still use a Startup.cs if you'd prefer. Example of the newer template in Program.cs is here
osu-framework
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Announcing Masonry 0.1, and my vision for Rust UI
Related to your vision, you should definitely take a look at osu!framework. It's an open-source C# game engine, focused on 2D rendering and UIs. You can see the biggest example of it being used is, of course, osu! itself (osu!lazer, next iteration of osu!). It is so good that it has become my standard in terms of visual design and UI features.
- How exactly does osu! sync the game to the audio?
- Ask HN: Examples of Top C# Code?
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Frui: a developer-friendly framework for building user interfaces in Rust
An API I particularly like for this is how osu!framework does it.
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I am thinking of going to Linux with Windows 11 on the way
Almost unrelated, but for game development (in C#), you might wanna look into the osu!framework, if at least just out of curiosity. It is a free and open-source game engine developed by peppy, the developer of osu!. You would also be able to develop on Linux (where programming tools really shine if you ask me) using VSCode and have neat things like visual tests and other stuff I haven't looked into.
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Is there a way to use touchpad with osu!lazer?
it seems that despite using SDL, if you have "raw input" checked, it still uses the osuTK mouse input handler (https://github.com/ppy/osu-framework/blob/b97c26a684dc8ded5a349d24f8664a4f4b8c42a4/osu.Framework/Platform/DesktopGameHost.cs#L133, that's good)
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Please recommend a Cross-Platform Game Library
My Favourite Graphics Engine at the moment is defnitly osu.Framework, you can find it here: https://github.com/ppy/osu-framework It can compile to .NET 5 and .NET 5 is cross platform now and the osu-framework makes smooth looking UIs with fancy transitions really really easy, it has some Audio Stuff in there aswell if you are looking to do something like that
What are some alternatives?
FastEndpoints - A light-weight REST API development framework for ASP.NET 6 and newer.
osu - rhythm is just a *click* away!
Stripe.Net - Stripe.net is a sync/async .NET 4.6.1+ client, and a portable class library for stripe.com.
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
FakeItEasy - The easy mocking library for .NET
MonoGame - One framework for creating powerful cross-platform games.
NodaTime - A better date and time API for .NET
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
practical-aspnetcore - Practical samples of ASP.NET Core 8.0, 7.0, 6.0, 5.0, 3.1, 2.2, and 2.1,projects you can use. Readme contains explanations on all projects.
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms
Shouldly - Should testing for .NET—the way assertions should be!
Wave Engine - This repository contains all the official samples of Evergine.