Inform VS gruescript

Compare Inform vs gruescript and see what are their differences.

Inform

Inform is a design system for interactive fiction based on natural language (by TobyLobster)

gruescript

Point-and-click text adventure maker (by robindouglasjohnson)
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Inform gruescript
2 1
82 54
- -
5.2 0.0
3 months ago 6 months ago
HTML HTML
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Inform

Posts with mentions or reviews of Inform. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-28.
  • Inform 7 v10.1.0 is now open-source
    7 projects | news.ycombinator.com | 28 Apr 2022
  • Input prompt
    3 projects | /r/twinegames | 2 Oct 2021
    Anyways, back to your original question, by "use user prompts" do you mean having the player typing in "use silver key on old door" and the like? If so, Twine isn't really designed for that. You could do it in Twine, but you'd be better off using something like Inform 7 (Wikipedia), which is actually built to create games like that. However, I should note that Inform 7 is not well supported, at least not currently, with the last release of the engine being from late 2015. If you do decide to develop with it, I'd recommend using an Inform 7 IDE (Windows, MacOS, Gnome) to help you write your code.

gruescript

Posts with mentions or reviews of gruescript. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-28.
  • Inform 7 v10.1.0 is now open-source
    7 projects | news.ycombinator.com | 28 Apr 2022
    Very detailed writeup!

    I'd like to add that, perhaps surprisingly given how niche a field it is, the interactive fiction community keeps producing new languages and tools. In recent years, two new parser game programming languages have appeared: Dialog by Linus Ã…kesson (https://www.linusakesson.net/dialog/docs/index.html), a full-featured language inspired by Prolog; and Gruescript by Robin Johnson (https://github.com/robindouglasjohnson/gruescript), simpler but focused on creating web games, playable without writing, with a verb+object model like parser games.

What are some alternatives?

When comparing Inform and gruescript you can also consider the following projects:

inform7-ide - A design system for interactive fiction based on natural language.

inform - The core software distribution for the Inform 7 programming language.

parchment - The Interactive Fiction web app

Windows-Inform7 - Front-end for the Windows version of Inform 7.

OPS5 - OPS5 Production System