Titanfall2
BlenderSourceTools
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Titanfall2 | BlenderSourceTools | |
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8 | 12 | |
58 | 210 | |
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0.0 | 4.6 | |
almost 2 years ago | about 1 month ago | |
Python | Python | |
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Titanfall2
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coldjyn says he and other analysts have found gamebreaking info in the past (and informed Respawn)
There you go: https://github.com/Wanty5883/Titanfall2/blob/master/tools/Titanfall_VPKTool3.4_Portable.zip
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Datamining and ALGS legality
The thing is not about the actual picture being public knowledge, but that it's very easy to get that data by simply opening the local files with the Titanfall VPKTool
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To The Beacon (Made in Blender)
You can use tools like the Titanfall VPK tool but it can be difficult to find what you need so I downloaded them from here. Not every model can be found there but there is a few. They are also very nicely rigged.
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New hipfire stats + effect of laser sights (document linked in thread)
Active game files. I used this tool to extract the game scripts as soon as the patch released. Anyone can do this
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Trying to bake textures for models i exported out of Titanfall 2
I recently exported some models out of titanfall 2 and got them into blender along with textures and animations. I am now trying to get those models into unity which I have managed to do but without the textures. So I tried to bake the textures on the character and import them into unity but when I bake them the final result is just completely black (shown in image below). I did UV unwrap the model before baking it. I am thinking this issue might be because I am using a special shader to be able to work with the titanfall characters materials, the shader is this one: https://github.com/Wanty5883/Titanfall2/blob/master/tools/SG_Shader.blend (this is a github link)
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Titanfall 2 VPK tool functional on linux?
https://github.com/Wanty5883/Titanfall2/blob/master/tools/Titanfall_VPKTool3.4_Portable.zip is the tool that has to be used to open up Titanfall 2 its VPKs to mod them, however, booting this tool using proton or wine just results in the IL_0017 error, or an executable not found error, and doing it via mono results in either again the IL_0017 error or some other vague error, preventing me from booting the tool and thus preventing me from editing the VPKs needed to enable some stuff. Has anyone been able to boot this tool in the past?
- VPK modding
BlenderSourceTools
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Trying to import "No More Room in Hell" models and animations but failed
Hi, I am trying to import NMRiH models and animation into blender, I tried Blender Source Tool SourceIO and plumberr, but none of them works. If these tools can't do this job, is there any other tool can help me?
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3D printing titans/pilots
I forgot to mention that you’ll also need either the Blender Source Tools addon or the Semodel import/export addon, depending on which file format Legion+ spits out. It’s been a while since I’ve touched it but you’ll need to use the former for .qc files and the latter for .semodel files.
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Porting A Blender Model to Gmod
Import it with Blender Source Tools, using the SMD. Make sure it's the SMD and not the qc or anything else, and delete the mesh
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Is there any place I could get the model for Heavy's Tomislav weapon?
You will need VTFEdit for the textures, GCFScape for extracting, Crowbar for decompiling the model and Blender Source Tools for importing the model.
- i have no clue if i'm retarded or what, but i've been trying to make my own mod for awhile now
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CSGO Models
Use GCFScape to export the .mdl from the CS:GO VPK (in the "csgo" root directory) and use Crowbar to decompile into .smd. You can then use Blender Source Tools to open the files in Blender, where they can be exported to .obj or .fbx if necessary.
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Need help with porting gmod playermodel to tower unite
Next import created qc into Blender using Blender Source Tools.
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Tried to stitch HL2 maps together in blender but the maps dont align. I expected it, yet i am still disappointed.
http://steamreview.org/BlenderSourceTools/ Helps blender to import more stuff
- Does anyone know how to edit a SFM model into blender?
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Alternatives to Maya and blender to open .MDL files and animations?
Blender Source Tools, to open any models that SourceIO didn't manage to (though you will need to decompile those, e.g. using Crowbar), or for exporting DMX/SMD files for your own maps
What are some alternatives?
source-armature-toolkit - Blender plugin that allows for easier modding and animation of the Gold Source/Source/Titanfall armatures.
SourceIO - SourceIO is an Blender(3.4+) addon for importing source engine textures/models/maps
HarmonyVPKTool - An all new Titanfall VPK unpacker. Over 2x faster than the most popular alternative!
SourceOps - A more convenient alternative to Blender Source Tools.
Plumber - A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
mastercomfig - A modern customization framework for Team Fortress 2
Crowbar - Crowbar - GoldSource and Source Engine Modding Tool
vpk - 📦 Open, Search, Extract and Create VPKs in python
scalu - scalu is an event-based programming language and compiler targeting config files in Valve's Source Engine
BEE2-items - Standard Items for the BEE2.4
steam - ☁️ Python package for interacting with Steam