Trying to bake textures for models i exported out of Titanfall 2

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  • Titanfall2

    Titanfall wiki about advanced topic such as modding, data-mining, reverse engineering, commands, etc.

  • I recently exported some models out of titanfall 2 and got them into blender along with textures and animations. I am now trying to get those models into unity which I have managed to do but without the textures. So I tried to bake the textures on the character and import them into unity but when I bake them the final result is just completely black (shown in image below). I did UV unwrap the model before baking it. I am thinking this issue might be because I am using a special shader to be able to work with the titanfall characters materials, the shader is this one: https://github.com/Wanty5883/Titanfall2/blob/master/tools/SG_Shader.blend (this is a github link)

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