TiberianDawnHD
Spring RTS game engine
TiberianDawnHD | Spring RTS game engine | |
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6 | 44 | |
33 | 3,467 | |
- | 0.8% | |
5.9 | 4.6 | |
6 months ago | about 1 month ago | |
C# | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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TiberianDawnHD
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OpenRA – Classic strategy games rebuilt for the modern era
All the art and sound assets come from a legally purchased copy of C&C, specifically the "C&C Remastered Collection" on Steam or Origin. OpenRA uses the assets from that, so it's all legal! Stratagus does the same thing with Warcraft assets.
https://github.com/OpenRA/TiberianDawnHD#asset-installation
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List of OpenRA Dune 2000 differences compared to original?
There's a remaster version of OpenRA TD, not for RA yet tho: https://github.com/OpenRA/TiberianDawnHD/releases/tag/release-20230225
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OpenRA stable release 20230225 is now available.
But wait, there’s more! This release brings major behind-the-scenes changes towards supporting the C&C Remastered Collection assets. This support is still incomplete, but works well enough that we are today also releasing a development preview of “Tiberian Dawn HD”. It is a separate release and can be downloaded here. This preview is multiplayer-compatible with the main 20230225 release, but performance, memory usage, and loading times have not been optimized, and do not reflect the expected final requirements. The C&C Remastered Collection must be installed through Steam or Origin, and the project README provides installation instructions for macOS and Linux.
This release brings major behind-the-scenes changes towards supporting the C&C Remastered Collection assets. This support is still incomplete, but works well enough that we are today also releasing a development preview of “Tiberian Dawn HD”. It is a separate release and can be downloaded here.
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Save 85% on Command & Conquer™ Remastered Collection on Steam
There's work being done to support the remastered assets in OpenRA: https://github.com/pchote/TiberianDawnHD
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OpenRA just released Tiberian Dawn HD. Support for remastered assets prototype.
Just download, install and play. You need to have the Remastered Collection in Origin or Steam and it will get the assets from there. Enjoy. https://github.com/pchote/TiberianDawnHD/releases/tag/playtest-20221203
Spring RTS game engine
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Zero-k: A libre sci-fi RTS game, with an economy based on metal and energy
Seems the support would be a realistic feature, though, because it's based on https://springrts.com/ that does support MacOS X.
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Alternative Game Engines for Marooned Unity Developers
springrts: Designed for 3D rts games. May be worth looking into if that's what you're making. The site is kind of lack luster so I didn't do too much digging around.
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OpenRA – Classic strategy games rebuilt for the modern era
...or Total Annihilation Spring, nowadays known as Spring RTS: https://springrts.com/
- Here’s how a train conductors’ view looks at night
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What is your favorite open source Linux game? Mine is Wideland (Best way to describe is the way Settlers 3 should have been)
My current favorite is Beyond All Reason. Before BAR, my favorite was Zero-K. Both BAR and zk use the same game engine, SpringRTS. BAR and zk are very similar to one another, and they're successors for Total Annihilation and Supreme Commander.
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Permafrost engine – An OpenGL RTS game engine written in C
Obligatory mention of another open source RTS engine (lineage tracing back to the original Total Annihilation): https://springrts.com/
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Troubles Installing Spring Engine. This is what downloads when I try. This folder leads to nothing. Any ideas?
Non-OSS Engine?
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What older video game holds a special place in your heart?
Total Annihilation for sure, the spiritual successor Supreme Commander is great but a bit too different for me. There's an open source recreation that's a bit rough to learn at first, but it's my favorite game of all time called Spring RTS. https://springrts.com/
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Game Engine Development.
The other thing is that if you're going to make an engine focused on rts games, you should probably study an existing RTS-focused engine. For example, here's the source code for Spring. Learn what it does, why, and how. You might decide this is good enough for what you want to do. You might decide this is pretty close, and you'll only want to extend it rather than start from scratch. You might decide to still start from scratch, but at least you learned something about requirements/ methods/ etc.
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Looking for a RTS game like Zero-K
Pretty much any game on the Spring Engine (which Zero-K is on) will work on Linux.
What are some alternatives?
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
teiserver - Middleware server for online gaming
Grit - Grit Game Engine
OpenRA-Install-Guide - A complete installation guide including the music missing from the OpenRA Dune 2000 mod
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
spring - A powerful free cross-platform RTS game engine
openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
ra2 - A Red Alert 2 mod for the OpenRA game engine
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Allegro - The official Allegro 5 git repository. Pull requests welcome!
Amazon Lumberyard - Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.