TheRaytracerChallenge
RayTracer
TheRaytracerChallenge | RayTracer | |
---|---|---|
1 | 6 | |
0 | 118 | |
- | - | |
0.0 | 4.7 | |
about 2 years ago | 3 months ago | |
TypeScript | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TheRaytracerChallenge
RayTracer
-
C++ Project Ideas?
And here there is a project of mine base on them (and not only): aromanro/RayTracer: A ray tracing program (github.com)
-
4 hours of my .obj parser so far ðŸ˜
I've got a basic obj parser in my ray tracing project: https://github.com/aromanro/RayTracer
-
How 3d models like sphere can be rendered?
And this one: https://github.com/aromanro/RayTracer is with ray tracing, not using opengl, but it illustrates spheres that are 'really' spheres, that is, not made out of polygons. In principle such thing could be done with opengl as well (or some variation of it).
-
I am looking for resources where I can learn the theoretic part of a raytracer, so I can implement it myself.
I started out with 'Ray Tracing in One Weekend' (actually it was in very few hours in a Saturday), then went further, first with the other two volumes then with some papers and other things on the net and in the end I've got this: https://github.com/aromanro/RayTracer
-
Writing a Raytracer — which book?
I started with number 2 (continuing with the other two in the series), then went further and ended up with this: https://github.com/aromanro/RayTracer
- Pasionat de c++
What are some alternatives?
tinyraytracer_rs - tinyraytracer implementation using Rust
EventMolecularDynamics - A program implementing event driven molecular dynamics for hard smooth spheres, using OpenGL for displaying
Python-Raytracer - A basic Ray Tracer that exploits numpy arrays and functions to work fast.
NGL - The NCCA Graphics Library
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
HartreeFock - A program implementing the Hartree–Fock (also post-HF: MP2, CCSD(T), CIS and TDHF/RPA)/self-consistent field method (also DIIS) with Gaussian orbitals
c-ray - c-ray is a small, simple path tracer written in C
manta-ray - An open source physically based renderer.
Ashes - WebGL2.0 3D Engine - Global Illumination - RayTracing
any_hash.cr - Better JSON::Any for Crystal
html_builder - DSL for creating HTML