TheRaytracerChallenge
tinyraytracer_rs
TheRaytracerChallenge | tinyraytracer_rs | |
---|---|---|
1 | 1 | |
0 | 3 | |
- | - | |
0.0 | 4.3 | |
about 2 years ago | about 1 year ago | |
TypeScript | Rust | |
MIT License | MIT License |
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TheRaytracerChallenge
tinyraytracer_rs
-
Detect circle and line intersection?
I did something similar not long ago building a ray tracer. Check the ray_intersect function here. It's the intersection with a sphere. Should be the same but in 2D for a circle.
What are some alternatives?
RayTracer - A ray tracing program
tinykaboom - A brief computer graphics / rendering course
Python-Raytracer - A basic Ray Tracer that exploits numpy arrays and functions to work fast.
rusterizer - Bare-bones software renderer written in Rust
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
SoftGLRender - Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
c-ray - c-ray is a small, simple path tracer written in C
Ashes - WebGL2.0 3D Engine - Global Illumination - RayTracing
tinyraytracer - A brief computer graphics / rendering course
euc - A software rendering crate that lets you write shaders with Rust
Square-Wheel - Advanced software renderer written in Rust