Texture-Fonts VS godot_dialogue_manager

Compare Texture-Fonts vs godot_dialogue_manager and see what are their differences.

Texture-Fonts

Godot Plugin for creating custom Fonts from Textures (by ElectronicBlueberry)
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Texture-Fonts godot_dialogue_manager
3 29
65 1,743
- -
0.0 9.4
over 2 years ago 3 days ago
GDScript GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Texture-Fonts

Posts with mentions or reviews of Texture-Fonts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-30.
  • Change letter spacing in a bitmap font
    1 project | /r/godot | 13 Nov 2022
    Otherwise it can also be done via code. Have a look at the the Bitmap font class https://docs.godotengine.org/en/stable/classes/class_bitmapfont.html You could extract the chars, and create new chars with an increased advance in a loop. For a usage example, you could try looking at my plugins source code here: https://github.com/ElectronicBlueberry/Texture-Fonts/blob/master/addons/texture_fonts/Classes/TextureFont.gd where I do something similar in the build_font function.
  • How to make textured text/font file
    1 project | /r/godot | 12 May 2022
  • I made a plugin for creating custom Fonts from Images
    3 projects | /r/godot | 30 Aug 2021
    Heres a link to the repo: https://github.com/ElectronicBlueberry/Texture-Fonts

godot_dialogue_manager

Posts with mentions or reviews of godot_dialogue_manager. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-30.